Thread: Change magic GFX

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  1. #1 Change magic GFX 
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    Where would I find the magic GFX for bolt spells, blast spells, etc. in my server files so I could change them?
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  2. #2  
    hmu

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    magichandler/combat? or client class?
    to contact me, PM me on rune-server.
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  3. #3  
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    Quote Originally Posted by Jakey View Post
    magichandler/combat? or client class?
    There is no MagicHandler I don't think. I've looked through Client and CombatAssistant and haven't found anything.
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  4. #4  
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    Use toms cache editor to look through the cache.
    Google toms cache editor if you dont have it
    I hope I helped.
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  5. #5  
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    it's combatassist.java. if you have normal PI based.
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  6. #6  
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    Player.java


    Code:
    public final int[][] MAGIC_SPELLS = { 
    	// example {magicId, level req, animation, startGFX, projectile Id, endGFX, maxhit, exp gained, rune 1, rune 1 amount, rune 2, rune 2 amount, rune 3, rune 3 amount, rune 4, rune 4 amount}
    	
    	// Modern Spells
    	{1152,1,711,90,91,92,2,5,556,1,558,1,0,0,0,0}, //wind strike
    	{1154,5,711,93,94,95,4,7,555,1,556,1,558,1,0,0}, // water strike
    	{1156,9,711,96,97,98,6,9,557,2,556,1,558,1,0,0},// earth strike
    	{1158,13,711,99,100,101,8,11,554,3,556,2,558,1,0,0}, // fire strike
    	{1160,17,711,117,118,119,9,13,556,2,562,1,0,0,0,0}, // wind bolt
    	{1163,23,711,120,121,122,10,16,556,2,555,2,562,1,0,0}, // water bolt
    	{1166,29,711,123,124,125,11,20,556,2,557,3,562,1,0,0}, // earth bolt
    	{1169,35,711,126,127,128,12,22,556,3,554,4,562,1,0,0}, // fire bolt
    	{1172,41,711,132,133,134,13,25,556,3,560,1,0,0,0,0}, // wind blast
    	{1175,47,711,135,136,137,14,28,556,3,555,3,560,1,0,0}, // water blast
    	{1177,53,711,138,139,140,15,31,556,3,557,4,560,1,0,0}, // earth blast
    	{1181,59,711,129,130,131,16,35,556,4,554,5,560,1,0,0}, // fire blast
    	{1183,62,711,158,159,160,17,36,556,5,565,1,0,0,0,0}, // wind wave
    	{1185,65,711,161,162,163,18,37,556,5,555,7,565,1,0,0},  // water wave
    	{1188,70,711,164,165,166,19,40,556,5,557,7,565,1,0,0}, // earth wave
    	{1189,75,711,155,156,157,20,42,556,5,554,7,565,1,0,0}, // fire wave
    	{1153,3,716,102,103,104,0,13,555,3,557,2,559,1,0,0},  // confuse
    	{1157,11,716,105,106,107,0,20,555,3,557,2,559,1,0,0},  // weaken
    	{1161,19,716,108,109,110,0,29,555,2,557,3,559,1,0,0}, // curse
    	{1542,66,729,167,168,169,0,76,557,5,555,5,566,1,0,0}, // vulnerability
    	{1543,73,729,170,171,172,0,83,557,8,555,8,566,1,0,0}, // enfeeble
    	{1562,80,729,173,174,107,0,90,557,12,555,12,556,1,0,0},  // stun
    	{1572,20,711,177,178,181,0,30,557,3,555,3,561,2,0,0}, // bind
    	{1582,50,711,177,178,180,2,60,557,4,555,4,561,3,0,0}, // snare
    	{1592,79,711,177,178,179,4,90,557,5,555,5,561,4,0,0}, // entangle
    	{1171,39,724,145,146,147,15,25,556,2,557,2,562,1,0,0},  // crumble undead
    	{1539,50,708,87,88,89,25,42,554,5,560,1,0,0,0,0}, // iban blast
    	{12037,50,1576,327,328,329,19,30,560,1,558,4,0,0,0,0}, // magic dart
    	{1190,60,811,0,0,76,20,60,554,2,565,2,556,4,0,0}, // sara strike
    	{1191,60,811,0,0,77,20,60,554,1,565,2,556,4,0,0}, // cause of guthix
    	{1192,60,811,0,0,78,20,60,554,4,565,2,556,1,0,0}, // flames of zammy
    	{12445,85,1819,0,344,345,0,65,563,1,562,1,560,1,0,0}, // teleblock
    	
    	// Ancient Spells
    	{12939,50,1978,0,384,385,13,30,560,2,562,2,554,1,556,1}, // smoke rush
    	{12987,52,1978,0,378,379,14,31,560,2,562,2,566,1,556,1}, // shadow rush
    	{12901,56,1978,0,0,373,15,33,560,2,562,2,565,1,0,0},  // blood rush
    	{12861,58,1978,0,360,361,16,34,560,2,562,2,555,2,0,0},  // ice rush
    	{12963,62,1979,0,0,389,19,36,560,2,562,4,556,2,554,2}, // smoke burst
    	{13011,64,1979,0,0,382,20,37,560,2,562,4,556,2,566,2}, // shadow burst 
    	{12919,68,1979,0,0,376,21,39,560,2,562,4,565,2,0,0},  // blood burst
    	{12881,70,1979,0,0,363,22,40,560,2,562,4,555,4,0,0}, // ice burst
    	{12951,74,1978,0,386,387,23,42,560,2,554,2,565,2,556,2}, // smoke blitz
    	{12999,76,1978,0,380,381,24,43,560,2,565,2,556,2,566,2}, // shadow blitz
    	{12911,80,1978,0,374,375,25,45,560,2,565,4,0,0,0,0}, // blood blitz
    	{12871,82,1978,366,0,367,26,46,560,2,565,2,555,3,0,0}, // ice blitz
    	{12975,86,1979,0,0,391,27,48,560,4,565,2,556,4,554,4}, // smoke barrage
    	{13023,88,1979,0,0,383,28,49,560,4,565,2,556,4,566,3}, // shadow barrage
    	{12929,92,1979,0,0,377,29,51,560,4,565,4,566,1,0,0},  // blood barrage
    	{12891,94,1979,0,0,369,30,52,560,4,565,2,555,6,0,0}, // ice barrage
    	
    	{-1,80,811,301,0,0,0,0,554,3,565,3,556,3,0,0}, // charge
    	{-1,21,712,112,0,0,0,10,554,3,561,1,0,0,0,0}, // low alch
    	{-1,55,713,113,0,0,0,20,554,5,561,1,0,0,0,0}, // high alch
    	{-1,33,728,142,143,144,0,35,556,1,563,1,0,0,0,0} // telegrab
    
    	};
    Your welcome.


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  8. #7  
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    Quote Originally Posted by 01053 View Post
    Your welcome.
    Perfect, thank you.
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