Thread: Making an item clickable

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  1. #1 Making an item clickable 
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    I have had this problem for a long time now. I want to make wheat clickable that is spawned with the map. I added the stuff I need to do it and it doesn't work. This also occurs with other things such as potatoes, ect.. Everything that is spawned with the map, I cannot seem to make clickable. Any suggestions?

    It should be noted that no ethically-trained software engineer would ever consent to write a DestroyBaghdad procedure. Basic
    professional ethics would instead require him to write a DestroyCity procedure, to which Baghdad could be given as a parameter.
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    If you're using PI I'm having the same problem, looking for a fix so bump.

    C H E E S E - S M O K E
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    What do you mean by clickable? Do you mean you want to pick the "wheat" or eat it ?
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    Add this in objectDef/class46

    if(i == OBJECT-ID) {
    class46.hasActions = true;
    class46.actions = new String[1];
    class46.actions[0] = "ACTION";
    class46.name = "NAME";
    }
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  5. #5  
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    Quote Originally Posted by Cluckz View Post
    If you're using PI I'm having the same problem, looking for a fix so bump.
    This is for Delta.

    Quote Originally Posted by t r i n i t y View Post
    What do you mean by clickable? Do you mean you want to pick the "wheat" or eat it ?
    Doing either or is still making it clickable

    It should be noted that no ethically-trained software engineer would ever consent to write a DestroyBaghdad procedure. Basic
    professional ethics would instead require him to write a DestroyCity procedure, to which Baghdad could be given as a parameter.
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