getPA().movePlayer(absX, absY, playerId * 4);
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I want to make a mini-game much like Jad in the aspect of when a new player teleports there it adds another height level so that no same player is in the area and I was wandering how I could go about doing that for instance..
Now I know that would not work however I was wandering if someone could help me make it from there?Code:if (other.inGame) { newLevel = other.Heightlevel += 1; toX = 3222; toY = 3222; heightLevel = newLevel; }
getPA().movePlayer(absX, absY, playerId * 4);
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