So I have slayer points, slayer task and amount in my Quest tab, like most PI's.
Now, for some reason it doesn't update unless you log out of the game and back in. This has become a problem for most people that play my server, but it isn't a 'major' thing.
Code:
public void clearQInterface() {
for(int iD = 29172; iD <= 29264;iD++){
getPA().sendFrame126("", iD);
}
getPA().sendFrame126("Players Online: [@whi@"+PlayerHandler.getPlayerCount()+"@or1@]", 29155);
getPA().sendFrame126("Owner", 29161);
getPA().sendFrame126("", 29163);//Fail text.
getPA().sendFrame126("@gre@Lock Experience",29164);//Forums link
getPA().sendFrame126("@gre@Save Game", 29165);
getPA().sendFrame126("@lre@Dung Points:@gre@"+dungPoints+"", 29166);
getPA().sendFrame126("@lre@EverLastPK Points:@gre@"+pkPoints+"", 29167);
getPA().sendFrame126("@lre@Slayer Points:@gre@"+SPoints+"", 29168);
getPA().sendFrame126("@lre@Slayer Task@gre@"+Server.npcHandler.getNpcListName(slayerTask)+"", 29169);
getPA().sendFrame126("Amount:@gre@"+taskAmount+"", 29170);
getPA().sendFrame126("Donor points: @gre@" +dpoints+"", 29171);
getPA().sendFrame126("", 29172);
getPA().sendFrame126("", 29173);
getPA().sendFrame126("", 29174);
getPA().sendFrame126("", 29175);
getPA().sendFrame126("", 29176);
getPA().sendFrame126("", 29177);
getPA().sendFrame126("", 29178);
getPA().sendFrame126("@red@Devil", 29162);
}
Above is my quest tab code.