Thread: PI Doesn't cut it anymore

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  1. #1 PI Doesn't cut it anymore 
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    I've been working with project insanity since I started as a developer.
    However, Realising now how bad it was to start with PI, I want to switch to another base with alot more stability.

    However, I tried looking into hyperion and stuff, I just keep getting lost in everything.

    Things like the packaging are confusing to me, the code is alot more sophisticated..

    I want to actively become better at Java, learn new shit every day.

    I started off a few weeks ago by watching Java lectures from some univerisity, those learned me alot.

    However, it seems i'm completely dependant off the pre-made shit PI offers, I hate myself for not starting off with a harder base to start off with, because now I get confrontated on how much I was relying on premade shit.

    Help?
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    Quote Originally Posted by Articron View Post
    I've been working with project insanity since I started as a developer.
    However, Realising now how bad it was to start with PI, I want to switch to another base with alot more stability.

    However, I tried looking into hyperion and stuff, I just keep getting lost in everything.

    Things like the packaging are confusing to me, the code is alot more sophisticated..

    I want to actively become better at Java, learn new shit every day.

    I started off a few weeks ago by watching Java lectures from some univerisity, those learned me alot.

    However, it seems i'm completely dependant off the pre-made shit PI offers, I hate myself for not starting off with a harder base to start off with, because now I get confrontated on how much I was relying on premade shit.

    Help?
    Kanal von thenewboston - YouTube I've learnt a lot from this person. I think you can to.. also there is another channel that handles game development, called "TheJavaHub"
    "Know thy self, know thy enemy. A thousand battles, a thousand victories." - Sun Tzu
    GitHub: https://github.com/Faris-Mckay
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  3. #3  
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    Hyperion is allot easier to work with then Project Insanity. If you know the basics of Java, I would sit down and go through each comment on Hyperion, get to know where everything is and how it works. If you are new then begin with creating some basic applications and come back to Hyperion or Apollo when you feel you are ready.
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  4. #4  
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    I use shard's.
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  5. #5  
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    Yeah also, another thing for you to think about in almost EVERY frame work, 95% of the changes made are within the Model folder anyways, this applys to Hyperion / Apollo and Azure.. so its not as confusing as you might think.
    "Know thy self, know thy enemy. A thousand battles, a thousand victories." - Sun Tzu
    GitHub: https://github.com/Faris-Mckay
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  6. #6  
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    I know how you feel, I myself am a PI developer, and if you look at Faris he accomplished InsidiaX which is a huge accomplishment in everyone's eyes. I recommend looking into a few things. Maybe try and get your hands on the copy of
    Code:
    Java ALL IN ONE - For Dummies 3rd Edition
    I currently am reading it, and I've learned sooo much information not only programming but how Java works. It teaches you everything you would ever need to know. If your looking for a more hands on kind of feel. Check out this playlist Java (Beginner) Programming Tutorials - YouTube I'm sure you'd be able to learn a lot! If you do get the book I recommend reading to a certain part and then doing his videos about that part, it makes it 10x easier to learn and you really understand different varities in what you can do! Also, if you are a little ehh about getting the book, it gives hands-on examples, keyword understanding, thorough information explaining, and tons of information 9 books in one . Let me know what you think
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  7. #7  
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    For beginner's: Azure
    For Lazy Developer's: Apollo
    If you really want to code: Hyperion // Shards
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    The biggest difference there is to PI and Hyperion is: c.getPA() = player.getActionSender()


    ~flow@hacking . rs
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    Quote Originally Posted by phl0w View Post
    The biggest difference there is to PI and Hyperion is: c.getPA() = player.getActionSender()
    Not sure if you are serious. the PlayerAssistant class handles random shit that was in the player class (levelup, dying, etc) in addition to some server -> client packets while the ActionSender class just handles the server -> client packets.
    Quote Originally Posted by blakeman8192 View Post
    Quitting is the only true failure.
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    Quote Originally Posted by Advocatus Diaboli View Post
    Not sure if you are serious. the PlayerAssistant class handles random shit that was in the player class (levelup, dying, etc) in addition to some server -> client packets while the ActionSender class just handles the server -> client packets.
    100 serious. most methods in pi's getPA() returns in hyperion's actionsender


    ~flow@hacking . rs
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