Thread: 317 || [PI] Adding new Character Modules?

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  1. #1 317 || [PI] Adding new Character Modules? 
    Registered Member Defective's Avatar
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    Hey guys. currently my default donation setup is through PK Points. how can i change the shops so they except "donatorPoints" and how can i make it so whenh someone logs in it automatically puts in the donatorPoints = 0?

    so questions are
    1. how to add donatorPoints
    2. how to change shops to accept donatorPoints Currency
    3. how to make it so new characters get, by default, donatorPoints = 0 in there save data?
    4. a Command that is used eg ::givepoints [amount] [name] eg ::givepoints 50 3mber

    *Added* 5. how can i make it illegal to have spaces in username? coz my commands dont work if a user has a space in there name.... Thanks

    now that im thinking about the command, if i added the character thing where as its donatorPoints = 0 just say i want him to have 50 couldent i use a command like ::givemod?? but change the c.playerRights to c.donatorPoints? but then how could i choose the amount to give to the char?

    this would be great thanks guys!

    Spoiler for Normal Charactor Setup:
    [ACCOUNT]
    character-username = 3mber
    character-password = 76bhhn577dyygwscvvv6w



    Bankpins are fun
    hasBankPin = false
    bankPin1 = 0
    bankPin2 = 0
    bankPin3 = 0
    bankPin4 = 0
    [CHARACTER]
    Xmas2011 = 1
    character-height = 0
    character-posx = 2759
    character-posy = 3486
    character-rights = 3
    crystal-bow-shots = 0
    VLS-hits = 0
    skull-timer = -1
    EP = 30

    dungeonPoints = 0
    character-longsword = 1000
    character-warhammer = 1000
    character-spear = 1000
    character-chainbody = 1000
    character-chainskirt = 1000
    character-full helm = 1000
    character-platebody = 1000
    character-platelegs = 1000
    character-hood = 1000
    character-staff = 1000
    character-robe top = 1000
    character-robe bottom = 1000
    character-leather body = 1000
    character-chaps = 1000
    magic-book = 1
    brother-info = 0 0
    brother-info = 1 0
    brother-info = 2 0
    brother-info = 3 0
    brother-info = 4 0
    brother-info = 5 0
    special-amount = 99938.0
    selected-coffin = 0
    barrows-killcount = 0
    teleblock-length = 0
    pc-points = 5000
    gwdelay = 0
    Altar = 1
    Arma-KC = 0
    Band-KC = 0
    Zammy-KC = 0
    Sara-KC = 0

    pk-points = 44930

    isDonator = 1
    donatorChest = 499816
    slayerTask = 0
    xpLock = false
    Agrith = false
    Flambeed = false
    Karamel = false
    Dessourt = false
    culin = false
    taskAmount = 0
    magePoints = 0
    KC =14
    DC =5
    totalstored = 0
    autoRet = 0
    trade11 = 0
    SpeDelay = 0
    barrowskillcount = 0
    flagged = true
    Rules = false
    shopping = false
    Jailed = false
    wave = -1
    dfs-charges = 0
    lastsummon = 0
    summoningnpcid = 0
    fightMode = 2
    SPoints = 0
    Monkey-Kc = 0
    void = 0 0 0 0 0

    [EQUIPMENT]
    character-equip = 0 9950 1
    character-equip = 1 9948 1
    character-equip = 2 -1 1
    character-equip = 3 11696 1
    character-equip = 4 13358 1
    character-equip = 5 -1 1
    character-equip = 6 -1 0
    character-equip = 7 13360 1
    character-equip = 8 -1 0
    character-equip = 9 13006 1
    character-equip = 10 13462 1
    character-equip = 11 -1 0
    character-equip = 12 -1 0
    character-equip = 13 11212 4999877

    [LOOK]
    character-look = 0 0
    character-look = 1 0
    character-look = 2 24
    character-look = 3 28
    character-look = 4 35
    character-look = 5 39
    character-look = 6 44
    character-look = 7 14
    character-look = 8 7
    character-look = 9 8
    character-look = 10 9
    character-look = 11 5
    character-look = 12 0

    [SKILLS]
    character-skill = 0 1 0
    character-skill = 1 1 0
    character-skill = 2 1 0
    character-skill = 3 1 0
    character-skill = 4 10 0
    character-skill = 5 1 0
    character-skill = 6 1 0
    character-skill = 7 1 0
    character-skill = 8 1 0
    character-skill = 9 1 0
    character-skill = 10 1 0
    character-skill = 11 1 0
    character-skill = 12 1 0
    character-skill = 13 1 0
    character-skill = 14 1 0
    character-skill = 15 1 0
    character-skill = 16 1 0
    character-skill = 17 1 0
    character-skill = 18 1 0
    character-skill = 19 1 0
    character-skill = 20 1 0
    character-skill = 21 1 0
    character-skill = 22 1 0
    character-skill = 23 1 0
    character-skill = 24 1 0

    [ITEMS]

    [BANK]

    [FRIENDS]
    character-friend = 0 17089355161758334

    [STORED]
    stored = 0 0
    stored = 1 0
    stored = 2 0
    stored = 3 0
    stored = 4 0
    stored = 5 0
    stored = 6 0
    stored = 7 0
    stored = 8 0
    stored = 9 0
    stored = 10 0
    stored = 11 0
    stored = 12 0
    stored = 13 0
    stored = 14 0
    stored = 15 0
    stored = 16 0
    stored = 17 0
    stored = 18 0
    stored = 19 0
    stored = 20 0
    stored = 21 0
    stored = 22 0
    stored = 23 0
    stored = 24 0
    stored = 25 0
    stored = 26 0
    stored = 27 0
    stored = 28 0

    [OCCUPY]
    occupy = 0 false
    occupy = 1 false
    occupy = 2 false
    occupy = 3 false
    occupy = 4 false
    occupy = 5 false
    occupy = 6 false
    occupy = 7 false
    occupy = 8 false
    occupy = 9 false
    occupy = 10 false
    occupy = 11 false
    occupy = 12 false
    occupy = 13 false
    occupy = 14 false
    occupy = 15 false
    occupy = 16 false
    occupy = 17 false
    occupy = 18 false
    occupy = 19 false
    occupy = 20 false
    occupy = 21 false
    occupy = 22 false
    occupy = 23 false
    occupy = 24 false
    occupy = 25 false
    occupy = 26 false
    occupy = 27 false
    occupy = 28 false

    [EOF]


    (Changes In Red)

    Spoiler for Wanted Charactor Setup:
    [ACCOUNT]
    character-username = 3mber
    character-password = 76bhhn577dyygwscvvv6w



    Bankpins are fun
    hasBankPin = false
    bankPin1 = 0
    bankPin2 = 0
    bankPin3 = 0
    bankPin4 = 0
    [CHARACTER]
    Xmas2011 = 1
    character-height = 0
    character-posx = 2759
    character-posy = 3486
    character-rights = 3
    crystal-bow-shots = 0
    VLS-hits = 0
    skull-timer = -1
    EP = 30

    dungeonPoints = 0
    character-longsword = 1000
    character-warhammer = 1000
    character-spear = 1000
    character-chainbody = 1000
    character-chainskirt = 1000
    character-full helm = 1000
    character-platebody = 1000
    character-platelegs = 1000
    character-hood = 1000
    character-staff = 1000
    character-robe top = 1000
    character-robe bottom = 1000
    character-leather body = 1000
    character-chaps = 1000
    magic-book = 1
    brother-info = 0 0
    brother-info = 1 0
    brother-info = 2 0
    brother-info = 3 0
    brother-info = 4 0
    brother-info = 5 0
    special-amount = 99938.0
    selected-coffin = 0
    barrows-killcount = 0
    teleblock-length = 0
    pc-points = 5000
    gwdelay = 0
    Altar = 1
    Arma-KC = 0
    Band-KC = 0
    Zammy-KC = 0
    Sara-KC = 0

    donatorPoints = 0

    pk-points = 44930

    isDonator = 1
    donatorChest = 499816
    slayerTask = 0
    xpLock = false
    Agrith = false
    Flambeed = false
    Karamel = false
    Dessourt = false
    culin = false
    taskAmount = 0
    magePoints = 0
    KC =14
    DC =5
    totalstored = 0
    autoRet = 0
    trade11 = 0
    SpeDelay = 0
    barrowskillcount = 0
    flagged = true
    Rules = false
    shopping = false
    Jailed = false
    wave = -1
    dfs-charges = 0
    lastsummon = 0
    summoningnpcid = 0
    fightMode = 2
    SPoints = 0
    Monkey-Kc = 0
    void = 0 0 0 0 0

    [EQUIPMENT]
    character-equip = 0 9950 1
    character-equip = 1 9948 1
    character-equip = 2 -1 1
    character-equip = 3 11696 1
    character-equip = 4 13358 1
    character-equip = 5 -1 1
    character-equip = 6 -1 0
    character-equip = 7 13360 1
    character-equip = 8 -1 0
    character-equip = 9 13006 1
    character-equip = 10 13462 1
    character-equip = 11 -1 0
    character-equip = 12 -1 0
    character-equip = 13 11212 4999877

    [LOOK]
    character-look = 0 0
    character-look = 1 0
    character-look = 2 24
    character-look = 3 28
    character-look = 4 35
    character-look = 5 39
    character-look = 6 44
    character-look = 7 14
    character-look = 8 7
    character-look = 9 8
    character-look = 10 9
    character-look = 11 5
    character-look = 12 0

    [SKILLS]
    character-skill = 0 1 0
    character-skill = 1 1 0
    character-skill = 2 1 0
    character-skill = 3 1 0
    character-skill = 4 10 0
    character-skill = 5 1 0
    character-skill = 6 1 0
    character-skill = 7 1 0
    character-skill = 8 1 0
    character-skill = 9 1 0
    character-skill = 10 1 0
    character-skill = 11 1 0
    character-skill = 12 1 0
    character-skill = 13 1 0
    character-skill = 14 1 0
    character-skill = 15 1 0
    character-skill = 16 1 0
    character-skill = 17 1 0
    character-skill = 18 1 0
    character-skill = 19 1 0
    character-skill = 20 1 0
    character-skill = 21 1 0
    character-skill = 22 1 0
    character-skill = 23 1 0
    character-skill = 24 1 0

    [ITEMS]

    [BANK]

    [FRIENDS]
    character-friend = 0 17089355161758334

    [STORED]
    stored = 0 0
    stored = 1 0
    stored = 2 0
    stored = 3 0
    stored = 4 0
    stored = 5 0
    stored = 6 0
    stored = 7 0
    stored = 8 0
    stored = 9 0
    stored = 10 0
    stored = 11 0
    stored = 12 0
    stored = 13 0
    stored = 14 0
    stored = 15 0
    stored = 16 0
    stored = 17 0
    stored = 18 0
    stored = 19 0
    stored = 20 0
    stored = 21 0
    stored = 22 0
    stored = 23 0
    stored = 24 0
    stored = 25 0
    stored = 26 0
    stored = 27 0
    stored = 28 0

    [OCCUPY]
    occupy = 0 false
    occupy = 1 false
    occupy = 2 false
    occupy = 3 false
    occupy = 4 false
    occupy = 5 false
    occupy = 6 false
    occupy = 7 false
    occupy = 8 false
    occupy = 9 false
    occupy = 10 false
    occupy = 11 false
    occupy = 12 false
    occupy = 13 false
    occupy = 14 false
    occupy = 15 false
    occupy = 16 false
    occupy = 17 false
    occupy = 18 false
    occupy = 19 false
    occupy = 20 false
    occupy = 21 false
    occupy = 22 false
    occupy = 23 false
    occupy = 24 false
    occupy = 25 false
    occupy = 26 false
    occupy = 27 false
    occupy = 28 false

    [EOF]
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  2. #2  
    ┌∩┐(◣_◢)┌∩┐

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    Open shopassistant.java
    search
    Code:
    public void buyFromShopPrice(int removeId, int removeSlot){
    scroll down until you see something like
    Code:
    if (c.myShopId == ##) {
    			c.sendMessage(c.getItems().getItemName(removeId)+": currently costs " + getSpecialItemValue(removeId) + " .");
    			return;
    		}
    under it add
    Code:
    		if (c.myShopId == 91) {
    			c.sendMessage(c.getItems().getItemName(removeId)+": currently costs " + getSpecialItemValue(removeId) + " Donator points.");
    			return;
    		}
    now search
    Code:
    public boolean buyItem(int itemID, int fromSlot, int amount) {
    scroll down until you see something like
    Code:
    			int Slot = 0;
    			int Slot1 = 0;//Tokkul
    			int Slot2 = 0;//Pking Points
    under the last one add new 1
    -----------------------
    eg
    mines
    Code:
    			int Slot = 0;
    			int Slot1 = 0;//Tokkul
    			int Slot2 = 0;//Pking Points
    it should be
    Code:
    			int Slot = 0;
    			int Slot1 = 0;//Tokkul
    			int Slot2 = 0;//Pking Points
    			int Slot3 = 0;//+1
    -----------------------
    now scroll down again you will see something like
    Code:
    if (c.myShopId == ##) {
    				handleOtherShop(itemID);
    				return false;
    			}
    under it add
    Code:
    			if (c.myShopId == 91) {
    				handleOtherShop(itemID);
    				return false;
    			}
    scroll down again until you see something like
    Code:
    				if(Slot1 == -1 && c.myShopId == 29 || c.myShopId == 30 || c.myShopId == 31) {
    					c.sendMessage("You don't have enough tokkul.");
    					break;
    				}
    under it add
    Code:
    				if(Slot3 == -1 && c.myShopId == 91) {
    					c.sendMessage("You don't have enough donator gold.");
    					break;
    				}
    scroll down again until you see something like
    Code:
                   else if(c.myShopId == ##) {
                    	if (c.pkPoints >= TotPrice2) {
    						if (c.getItems().freeSlots() > 0) {
    							buyDelay = System.currentTimeMillis();
    							c.pkPoints -= TotPrice2;
    							c.getItems().addItem(itemID, 1);
    							Server.shopHandler.ShopItemsN[c.myShopId][fromSlot] -= 1;
    							Server.shopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
    							if ((fromSlot + 1) > Server.shopHandler.ShopItemsStandard[c.myShopId]) {
    								Server.shopHandler.ShopItems[c.myShopId][fromSlot] = 0;
    							}
    						} else {
    							c.sendMessage("You don't have enough space in your inventory.");
    							break;
    						}
    					} else {
    						c.sendMessage("You don't have enough  Points.");
    						break;
    					}
                    }
    under it add
    Code:
                   else if(c.myShopId == 91) {
                    	if (c.donatorPoints >= TotPrice2) {
    						if (c.getItems().freeSlots() > 0) {
    							buyDelay = System.currentTimeMillis();
    							c.donatorPoints -= TotPrice2;
    							c.getItems().addItem(itemID, 1);
    							Server.shopHandler.ShopItemsN[c.myShopId][fromSlot] -= 1;
    							Server.shopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
    							if ((fromSlot + 1) > Server.shopHandler.ShopItemsStandard[c.myShopId]) {
    								Server.shopHandler.ShopItems[c.myShopId][fromSlot] = 0;
    							}
    						} else {
    							c.sendMessage("You don't have enough space in your inventory.");
    							break;
    						}
    					} else {
    						c.sendMessage("You don't have enough donator Points Points.");
    						break;
    					}
                    }
    now search
    Code:
    public void handleOtherShop(int itemID) {
    you should see something like
    Code:
    			if (c.myShopId == ##) {
    			if (c.DTPoints >= getSpecialItemValue(itemID)) {
    				if (c.getItems().freeSlots() > 0) {
    					c.DTPoints -= getSpecialItemValue(itemID);
    					c.getItems().addItem(itemID, 1);
    					c.getItems().resetItems(3823);
    				}
    			} else {
    				c.sendMessage("You do not have enough  Points to buy this item.");
    			}
    			}
    under it add
    Code:
    			if (c.myShopId == 91) {
    				if (c.donatorPoints >= getSpecialItemValue(itemID)) {
    					if (c.getItems().freeSlots() > 0){
    						c.bosspnt -= getSpecialItemValue(itemID);
    						c.getItems().addItem(itemID,1);
    						c.getItems().resetItems(3823);
    					}
    				} else {
    					c.sendMessage("You do not have enough donator points to buy this item.");			
    				}
    
    			}
    -----------------
    to change item value in points
    search
    Code:
    public int getSpecialItemValue(int id) {
    under
    Code:
    switch (id) {
    add
    Code:
    						case 19669://itemid
    			return 840;//worth in points
    for shop
    open shops.cfg
    and add this
    Code:
    shop = 91	boss point shop	2	2	19669	10
    --------------------
    for donator points
    open PlayerSave.java
    search
    Code:
    					} else if (token.equals("character-posy")) {
    						p.teleportToY = (Integer.parseInt(token2) <= 0 ? 3424 : Integer.parseInt(token2));
    					} else if (token.equals("character-rights")) {
    						p.playerRights = Integer.parseInt(token2);
    under 1 on those add
    Code:
    					} else if (token.equals("donatorPoints")) {
    						p.donatorPoints = Integer.parseInt(token2);
    again search
    Code:
    			characterfile.write("character-posx = ", 0, 17);
    			characterfile.write(Integer.toString(p.absX), 0, Integer.toString(p.absX).length());
    			characterfile.newLine();
    			characterfile.write("character-posy = ", 0, 17);
    			characterfile.write(Integer.toString(p.absY), 0, Integer.toString(p.absY).length());
    			characterfile.newLine();
    under 1 of those add
    Code:
    			characterfile.write("donatorPoints = ", 0, 16);
    			characterfile.write(Integer.toString(p.donatorPoints), 0, Integer.toString(p.donatorPoints).length());
    			characterfile.newLine();
    now open player.java
    and declare
    Code:
    donatorPoints,
    command for it
    Code:
    if (playerCommand.startsWith("givedpoints")) {
    				try {	
    					String[] args = playerCommand.split(" ");
    
    					for(int i = 0; i < Config.MAX_PLAYERS; i++) {
    						if(Server.playerHandler.players[i] != null) {
    							if(Server.playerHandler.players[i].playerName.equalsIgnoreCase(args[1])) {
    								Client c2 = (Client)Server.playerHandler.players[i];
    								c2.donatorPoints = Integer.parseInt(args[2]);
    								c.sendMessage("You gave "+ Integer.parseInt(args[2])+" points to "+args[1])+", he has now "+c2.donatorPoints+" points.");
    								c2.sendMessage("You recieve "+Integer.parseInt(args[2])+", you now have "+c2.donatorPoints+".");
    							} 
    						}
    					}
    				} catch(Exception e) {
    					c.sendMessage("Player must be offline.");
    				}
    			}
    --------------------
    edit:
    wich commands doesnt work with spaces post them here i'll try to fix
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  3. #3  
    Registered Member Defective's Avatar
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    Thanks so much... This has helped but got 2 errors form the commands... everything else compiled right...
    Code:
    Compiling....
    src\server\model\players\packets\Commands.java:1299: error: not a statement
                                                                    c.sendMessage("Y
    ou gave "+ Integer.parseInt(args[2]) +" points to "+args[1])+", he has now " + c
    2.donatorPoints + " points.");
    
    
                    ^
    src\server\model\players\packets\Commands.java:1299: error: ';' expected
                                                                    c.sendMessage("Y
    ou gave "+ Integer.parseInt(args[2]) +" points to "+args[1])+", he has now " + c
    2.donatorPoints + " points.");
    
    
                                ^
    2 errors
    Finished compiling
    Press any key to continue . . .
    and the commands that dont work with spaces are all the commands that have
    Code:
    String[] args = playerCommand.split(" ");
    because of the (" ") its thinking its a new part of the command, not the players name.
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  4. #4  
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    Quote Originally Posted by dragonmaidon View Post
    Thanks so much... This has helped but got 2 errors form the commands... everything else compiled right...
    Code:
    Compiling....
    src\server\model\players\packets\Commands.java:1299: error: not a statement
                                                                    c.sendMessage("Y
    ou gave "+ Integer.parseInt(args[2]) +" points to "+args[1])+", he has now " + c
    2.donatorPoints + " points.");
    
    
                    ^
    src\server\model\players\packets\Commands.java:1299: error: ';' expected
                                                                    c.sendMessage("Y
    ou gave "+ Integer.parseInt(args[2]) +" points to "+args[1])+", he has now " + c
    2.donatorPoints + " points.");
    
    
                                ^
    2 errors
    Finished compiling
    Press any key to continue . . .
    and the commands that dont work with spaces are all the commands that have
    Code:
    String[] args = playerCommand.split(" ");
    because of the (" ") its thinking its a new part of the command, not the players name.
    use this
    Code:
    		if (playerCommand.startsWith("givedpoints")) {
    				try {	
    					String[] args = playerCommand.split(" ");
    
    					for(int i = 0; i < Config.MAX_PLAYERS; i++) {
    						if(Server.playerHandler.players[i] != null) {
    							if(Server.playerHandler.players[i].playerName.equalsIgnoreCase(args[1])) {
    								Client c2 = (Client)Server.playerHandler.players[i];
    								c2.donatorPoints = Integer.parseInt(args[2]);
    							} 
    						}
    					}
    				} catch(Exception e) {
    					c.sendMessage("Player must be offline.");
    				}
    			}
    Code:
    givedpoints name amount
    -----
    post the command doesnt work with spaces
    and click the thanks
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  5. #5  
    Registered Member Defective's Avatar
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    Thanks so much, clicked karma if that is the one im suppose to click... and its every command that has 2 arguments eg ::giveitem teh skiller 1050 1, ::ban teh skiller ::kick teh skiler ::mute teh skiller....... any command that has to do with a player it will not work, because it thinks after the space is a new argument.. not the players name... if you get what i mean
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  6. #6  
    Registered Member Defective's Avatar
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    would it be possible if i could make it so spaces are illegal. and _ are not illegal, cos what its at now its spaces are allowed and _ arnt
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  7. #7  
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    Quote Originally Posted by dragonmaidon View Post
    Thanks so much, clicked karma if that is the one im suppose to click... and its every command that has 2 arguments eg ::giveitem teh skiller 1050 1, ::ban teh skiller ::kick teh skiler ::mute teh skiller....... any command that has to do with a player it will not work, because it thinks after the space is a new argument.. not the players name... if you get what i mean
    change
    Code:
    String[] args = playerCommand.split(" ");
    to
    Code:
    String[] args = playerCommand.split("_");
    and use the command like this
    eg
    ::giveitem_name_item_amount
    ::ban_name
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  8. #8  
    Registered Member Defective's Avatar
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    i so cant change unusable user name characters?
    and how do i add shops again... sorry its been so long since iv done this
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  9. #9  
    Registered Member muppet head's Avatar
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    Thanks a lot for that quick tutorial Draynor!

    I would just like to point out that the command actually SETS the amount of donator points.
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  10. #10  
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    1 change and nice donator points, already made them myself though.
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