Thread: Must be maxed to take item from object [REP++]

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  1. #1 Must be maxed to take item from object [REP++] 
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    I added an object so that if you click on it, it will give you completionist cape and hood but i want to make it so you have to be maxed to take it. How do i do this?

    Here's my code for maxed.

    Code:
    	public void isMaxed(){
    		if(getLevelForXP(playerXP[0]) > 98 && getLevelForXP(playerXP[1]) > 98 && getLevelForXP(playerXP[2]) > 98 && getLevelForXP(playerXP[3]) > 98 && getLevelForXP(playerXP[4]) > 98 && getLevelForXP(playerXP[5]) > 98 && getLevelForXP(playerXP[6]) > 98){
    		System.out.println("Player is maxed");
    		maxed = true;
    		}
    	}
    Here's the object i added to take the item.

    Code:
    		case 10827://Completionist Cape
    			if (c.maxed = false)
    			c.sendMessage("You have to be maxed to receive a completionist cape.");
    			if (c.maxed = true);
    			c.getItems().addItem(20769, 1);
    			c.getItems().addItem(20770, 1);
    			break;
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  2. #2  
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    Code:
    public void isMaxed(){
    		if(getLevelForXP(playerXP[0]) > 98 && getLevelForXP(playerXP[1]) > 98 && getLevelForXP(playerXP[2]) > 98 && getLevelForXP(playerXP[3]) > 98 && getLevelForXP(playerXP[4]) > 98 && getLevelForXP(playerXP[5]) > 98 && getLevelForXP(playerXP[6]) > 98){
    c.getItems().addItem(10827, 1);		
    c.sendMessage("You receive your max cape");
    System.out.println("Player is maxed");
    		maxed = true;
    } else {
     c.sendMessage("You to be maxed to get a cape.");
    
    		}
    	}
    or in clickobject
    Code:
    case object id:
    if(getLevelForXP(playerXP[0]) > 98 && getLevelForXP(playerXP[1]) > 98 && getLevelForXP(playerXP[2]) > 98 && getLevelForXP(playerXP[3]) > 98 && getLevelForXP(playerXP[4]) > 98 && getLevelForXP(playerXP[5]) > 98 && getLevelForXP(playerXP[6]) > 98){
    c.getItems().addItem(10827, 1);		
    c.sendMessage("You receive your max cape");
    System.out.println("Player is maxed");
    		maxed = true;
    } else {
     c.sendMessage("You to be maxed to get a cape.");
    
    		}
    	}
    break;
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  3. #3  
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    Code:
    	public final boolean isMaxed() {
    		for (int j = 0; j < 26; j++)
    			return getLevelForXP(playerXP[j]) > 98;
    		return false;
    	}
    
    	case 10827:
    		if (!c.getPA().isMaxed()) {
    			c.sendMessage("You have to be maxed to recieve a completionist cape.");
    			return;
    		}
    		c.getItems().addItem(20769, 1);
    		c.getItems().addItem(20770, 1);
    	break;
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