Declare a in player/clientAnd make it so when you click spec,Code:Public int weaponSpecTimer = 0;In the itemswitch method,Code:Public int weaponSpecTimer = 1;Not the best explained, but you get the drift, that gives a 1 second DelayCode:if weaponSpecTimer >= 1 { c.sendMessage("You must wait at least a second after switching to spec!"); return; {