Thread: Following through deleted object

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  1. #1 Following through deleted object 
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    So basically my characters are following flawless now, but when it comes to following through an object that has been deleted, it gets stuck behind this "invisible object".
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  2. #2  
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    That's because you have clipped that certain spot.
    What's your clipping via?


    Feel free to message me with any questions you may have - any offers of work will not be considered unless details are in the subject.
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  3. #3  
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    Quote Originally Posted by Thee Rash View Post
    That's because you have clipped that certain spot.
    What's your clipping via?
    Clipping via?
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    Registered Member Nouish's Avatar
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    Does your server load clipped areas from a clipmap, cache, ...?

    @ Cryption: The cause is that clipped tiles are preloaded, and therefore the server will still clip that tile even after you've deleted the object on it.

    No time to look into it as I'm at school - sorry.
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    Quote Originally Posted by Nouish View Post
    Does your server load clipped areas from a clipmap, cache, ...?

    @ Cryption: The cause is that clipped tiles are preloaded, and therefore the server will still clip that tile even after you've deleted the object on it.

    No time to look into it as I'm at school - sorry.
    Alright, I'll try some things out on my own. If I'm still stuck I'll bump this topic up.
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  6. #6  
    Registered Member Beershake's Avatar
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    I'm not sure but i think there's no fixes for this one.
    At least youre loading clipping trough a walkingcheck file.
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  7. #7  
    Registered Member Nouish's Avatar
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    Quote Originally Posted by Beershake View Post
    I'm not sure but i think there's no fixes for this one.
    At least youre loading clipping trough a walkingcheck file.
    There's obviously a fix for it, but you will have to read the source code to know how to fix it.
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