That's because you have clipped that certain spot.
What's your clipping via?
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So basically my characters are following flawless now, but when it comes to following through an object that has been deleted, it gets stuck behind this "invisible object".
That's because you have clipped that certain spot.
What's your clipping via?
Does your server load clipped areas from a clipmap, cache, ...?
@ Cryption: The cause is that clipped tiles are preloaded, and therefore the server will still clip that tile even after you've deleted the object on it.
No time to look into it as I'm at school - sorry.
I'm not sure but i think there's no fixes for this one.
At least youre loading clipping trough a walkingcheck file.
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