Make it look like this.
Code:
public void applyDead() {
if (c.playerName.equalsIgnoreCase("limey")){
c.isDead = true;
c.forcedChat("I REALLY SUCK AND I WILL NEVER GET 99 PK'ING!");
}
c.respawnTimer = 15;
c.isDead = false;
Client o = (Client) Server.playerHandler.players[c.killerId];
Client c2 = (Client)Server.playerHandler.players[c.killerId];
if(c.duelStatus != 6) {
c.killerId = findKiller();
if(o != null) {
c.playerKilled = c.playerId;
if(o.duelStatus == 5) {
o.duelStatus++;
}
if (Server.playerHandler.players[c.killerId].connectedFrom == Server.playerHandler.players[c.playerKilled].connectedFrom) {
c.faceUpdate(0);
c.npcIndex = 0;
c.playerIndex = 0;
c.stopMovement();
if(c.duelStatus <= 4) {
c.sendMessage("Oh dear you are dead!");
} else if(c.duelStatus != 6) {
c.sendMessage("You have lost the duel!");
}
resetDamageDone();
c.lastVeng = 0;
c.vengOn = false;
resetFollowers();
c.attackTimer = 10;
removeAllWindows();
// sendFrame126("PkP: "+c.pkPoints+" K: "+c.kills+" D: "+c.deaths+"", 663); demise sendframe
c.tradeResetNeeded = true;
return;
}
if (Server.playerHandler.players[c.killerId].connectedFrom.equals(Server.playerHandler.players[c.playerKilled].connectedFrom)) {
o.sendMessage("Multiple IP detected, PK point reward removed.");
c.faceUpdate(0);
c.npcIndex = 0;
c.playerIndex = 0;
c.stopMovement();
if(c.duelStatus <= 4) {
c.sendMessage("Oh dear you are dead!");
} else if(c.duelStatus != 6) {
c.sendMessage("You have lost the duel!");
}
resetDamageDone();
c.lastVeng = 0;
c.vengOn = false;
resetFollowers();
c.attackTimer = 10;
removeAllWindows();
//sendFrame126("PkP: "+c.pkPoints+" K: "+c.kills+" D: "+c.deaths+"", 663); demise sendframe
c.tradeResetNeeded = true;
return;
}
if (Server.playerHandler.players[c.playerId].connectedFrom != o.lastKilled && c.duelStatus == 0) {
o.pkPoints = (o.pkPoints + 3);
o.sendMessage("You recieved 3 PKpoints.");
o.sendMessage("You have defeated " +Misc.optimizeText(c.playerName)+ "!");
o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom;
o.getPA().addSkillXP(9000, 23);
c.getPA().addSkillXP(-4000, 23);
if (o.earningPotential >= 85) {
o.earningPotential -= 40 + Misc.random(50);
int random = (int)(Math.random() * (xEP.length - 1));
Server.itemHandler.createGroundItem(o, xEP[random][0], c.absX, c.absY,
xEP[random][1], o.playerId);
o.sendMessage("You recieved an EP drop.");
o.sendMessage("Your EP decreased to: "+c.earningPotential+".");
}
} else {
c.getPA().addSkillXP(-4000, 23);
o.sendMessage("You do not recieve PKpoints because you have killed " +c.playerName+ " twice in a row.");
if (o.earningPotential >= 85) {
o.earningPotential -= 40 + Misc.random(50);
int random = (int)(Math.random() * (xEP.length - 1));
Server.itemHandler.createGroundItem(o, xEP[random][0], c.absX, c.absY,
xEP[random][1], c.playerId);
o.sendMessage("Your EP decreased to: "+c.earningPotential+".");
}
}
}
}
c.faceUpdate(0);
c.npcIndex = 0;
c.playerIndex = 0;
c.stopMovement();
if (c.duelStatus <= 4) {
c.sendMessage("Oh dear you are dead!");
c.getPA().addSkillXP(-4000, 23);
} else if(c.duelStatus != 6 || !c.inArena()) {
c.sendMessage("You have lost the duel!");
o.getPA().movePlayer(
Config.DUELING_RESPAWN_X
+ (Misc.random(Config.RANDOM_DUELING_RESPAWN)),
Config.DUELING_RESPAWN_Y
+ (Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0);
}
resetDamageDone();
c.DC++;
c.KC++;
c.specAmount = 10;
c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
c.lastVeng = 0;
c.vengOn = false;
resetFollowers();
c.attackTimer = 10;
if (Server.playerHandler.players[c.killerId].connectedFrom.equals(Server.playerHandler.players[c.playerKilled].connectedFrom)) {
o.sendMessage("You Don't Recieve PK Points for killing yourself!");
c.faceUpdate(0);
c.npcIndex = 0;
c.playerIndex = 0;
c.stopMovement();
if(c.duelStatus <= 4) {
c.sendMessage("Oh dear you are dead!");
} else if(c.duelStatus != 6) {
c.sendMessage("You have lost the duel!");
}
resetDamageDone();
c.lastVeng = 0;
c.vengOn = false;
resetFollowers();
c.attackTimer = 10;
removeAllWindows();
c.tradeResetNeeded = true;
return;
}
}