the first one is in item.java.
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How do you make certain items non trade-able?
How do you make it so if a player kills you in the wilderness, certain items you can go back to pick up?
How do you make it so say if somebody kills me and I lose i.e. a chaotic rapier, they get 10m coins instead of rapier, and I lose the rapier?
Can anybody help with any of this?
the first one is in item.java.
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