U have to fix the 10 secounds after combat before log out.
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nigga fuck you delete this shit
U have to fix the 10 secounds after combat before log out.
if(c.inCombat)
{
c2CombatPartGoesHere
or
isAttackingPlayer or w/e it is mess around with that i guess
}
maybe lol
Thanks you
The server registers the player 1's death as unknown, so i think you need to find a way to tell the server if a player dies and the death is unknown to who killed the player, then the player keeps the items.
Find out how to implement this.
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