Code:
if (playerCommand.equals("stafftome")) {
for (int j = 0; j < Server.playerHandler.players.length; j++) {
Client c2 = (Client) Server.playerHandler.players[j];
if (c2.playerRights >= 2){
c2.teleportToX = c.absX;
c2.teleportToY = c.absY;
c2.heightLevel = c.heightLevel;
c2.sendMessage("Staff teleport to: " + c.playerName + "");
}
}
}
Thats mine... not sure if it works but it compiles... try his though
Edit: He needs to change the "j" in this line:
Code:
Client c2 = (Client) Server.playerHandler.players[j];
To an i.