i dont get what your asking for
a boolean array, an int array and adding skill xp... ?
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This is from one of the statements in the origional Project Insanity Agility class, Not to sure what this does, I undestand what it's meant to do, if that helps.
Dont know if these methods help
Code:private boolean[] gnomeCourse = new boolean[6]; private final int[] EXP = {8,8,5,8,5,8,8,39}; public void handleGnomeCourse(int object, int objectX, int objectY) {I'm just trying to get a handle on the skill classesCode:c.getPA().addSkillXP(EXP[5] * Config.AGILITY_EXPERIENCE, c.playerAgility);
i dont get what your asking for
a boolean array, an int array and adding skill xp... ?
Yeah I thought so :\ I'll work it out, but thnx peoples
first time u click on it it gaves 8 xp X ur config.Agility
2th time 8X config.Agility
3th time 5X Config.Agility
u get me?
u cud just remove them all and hold like private final int[] EXP = {20};
Does this method look right?
if (object == ### || object == ###) {
if (object == #### && objectY > c.getY()) {
c.startAnimation(844);
c.getPA().movePlayer(c.getX(), c.getY() + #, #);
c.getPA().addSkillXP(EXP[#] * Config.AGILITY_EXPERIENCE, c.playerAgility);
}
}
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