Code:
package server.model.shops;
import server.Config;
import server.Server;
import server.model.items.Item;
import server.model.players.Client;
public class ShopAssistant {
private Client c;
public ShopAssistant(Client client) {
this.c = client;
}
/**
*Shops
**/
public void openShop(int ShopID){
c.getItems().resetItems(3823);
resetShop(ShopID);
c.isShopping = true;
c.myShopId = ShopID;
c.getPA().sendFrame248(3824, 3822);
c.getPA().sendFrame126(Server.shopHandler.ShopName[ShopID], 3901);
}
public void updatePlayerShop() {
for (int i = 1; i < Config.MAX_PLAYERS; i++) {
if (Server.playerHandler.players[i] != null) {
if (Server.playerHandler.players[i].isShopping == true && Server.playerHandler.players[i].myShopId == c.myShopId && i != c.playerId) {
Server.playerHandler.players[i].updateShop = true;
}
}
}
}
public void updateshop(int i){
resetShop(i);
}
public void resetShop(int ShopID) {
synchronized(c) {
int TotalItems = 0;
for (int i = 0; i < Server.shopHandler.MaxShopItems; i++) {
if (Server.shopHandler.ShopItems[ShopID][i] > 0) {
TotalItems++;
}
}
if (TotalItems > Server.shopHandler.MaxShopItems) {
TotalItems = Server.shopHandler.MaxShopItems;
}
c.getOutStream().createFrameVarSizeWord(53);
c.getOutStream().writeWord(3900);
c.getOutStream().writeWord(TotalItems);
int TotalCount = 0;
for (int i = 0; i < Server.shopHandler.ShopItems.length; i++) {
if (Server.shopHandler.ShopItems[ShopID][i] > 0 || i <= Server.shopHandler.ShopItemsStandard[ShopID]) {
if (Server.shopHandler.ShopItemsN[ShopID][i] > 254) {
c.getOutStream().writeByte(255);
c.getOutStream().writeDWord_v2(Server.shopHandler.ShopItemsN[ShopID][i]);
} else {
c.getOutStream().writeByte(Server.shopHandler.ShopItemsN[ShopID][i]);
}
if (Server.shopHandler.ShopItems[ShopID][i] > Config.ITEM_LIMIT || Server.shopHandler.ShopItems[ShopID][i] < 0) {
Server.shopHandler.ShopItems[ShopID][i] = Config.ITEM_LIMIT;
}
c.getOutStream().writeWordBigEndianA(Server.shopHandler.ShopItems[ShopID][i]);
TotalCount++;
}
if (TotalCount > TotalItems) {
break;
}
}
c.getOutStream().endFrameVarSizeWord();
c.flushOutStream();
}
}
public double getItemShopValue(int ItemID, int Type, int fromSlot) {
double ShopValue = 1;
double Overstock = 0;
double TotPrice = 0;
for (int i = 0; i < Config.ITEM_LIMIT; i++) {
if (Server.itemHandler.ItemList[i] != null) {
if (Server.itemHandler.ItemList[i].itemId == ItemID) {
ShopValue = Server.itemHandler.ItemList[i].ShopValue;
}
}
}
TotPrice = ShopValue;
if (Server.shopHandler.ShopBModifier[c.myShopId] == 1) {
TotPrice *= 1;
TotPrice *= 1;
if (Type == 1) {
TotPrice *= 1;
}
} else if (Type == 1) {
TotPrice *= 1;
}
return TotPrice;
}
public int getItemShopValue(int itemId) {
for (int i = 0; i < Config.ITEM_LIMIT; i++) {
if (Server.itemHandler.ItemList[i] != null) {
if (Server.itemHandler.ItemList[i].itemId == itemId) {
return (int)Server.itemHandler.ItemList[i].ShopValue;
}
}
}
return 0;
}
/**
*buy item from shop (Shop Price)
**/
public void buyFromShopPrice(int removeId, int removeSlot){
int ShopValue = (int)Math.floor(getItemShopValue(removeId, 0, removeSlot));
ShopValue *= 1.15;
String ShopAdd = "";
if (c.myShopId >= 17) {
c.sendMessage(c.getItems().getItemName(removeId)+": currently costs " + getSpecialItemValue(removeId) + " points.");
return;
}
if (c.myShopId == 19 ) {
c.sendMessage("This item current costs " + c.getItems().getUntradePrice(removeId) + " coins.");
return;
}
if (c.myShopId == 21) {
c.sendMessage(c.getItems().getItemName(removeId)+": currently costs " + getSpecialItemValue(removeId) + " tokens.");
return;
}
if (ShopValue >= 1000 && ShopValue < 1000000) {
ShopAdd = " (" + (ShopValue / 1000) + "K)";
} else if (ShopValue >= 1000000) {
ShopAdd = " (" + (ShopValue / 1000000) + " million)";
}
c.sendMessage(c.getItems().getItemName(removeId)+": currently costs "+ShopValue+" coins"+ShopAdd);
}
public int getSpecialItemValue(int id) {
switch (id) {
//Claws
case 14484:
return 15;
//Sol
case 15001:
return 10;
//Chaotic
case 15039:
return 10;
case 15038:
return 10;
case 15037:
return 10;
case 15041:
return 10;
//End-Chaotic
//Bandos
case 11724:
return 10;
case 11726:
return 10;
case 11728:
return 10;
//End-Bandos
//GodSwords
case 11694:
return 10;
case 11696:
return 10;
case 11698:
return 10;
case 11700:
return 10;
//End-Godswords
//Armadyl
case 11718:
return 10;
case 11720:
return 10;
case 11722:
return 10;
//End-Armadyl
case 6889: //Book
case 6914: //Wand
return 2000;
case 6916: //Inf
case 6918: //Inf
case 6920: //Inf
case 6922: //Inf
case 6924: //Inf
return 1000;
case 6737: //Berserker Ring
case 6733: //Ring
case 6735: //Ring
case 6731: //Ring
case 11128: //Berserker Neck
case 2579: //Wizard Boots
return 1000;
case 2577: //Ranger Boots
case 2581: //Robin Hood Hat
return 7500;
case 11283: //DFS
return 15000;
case 4151: //Whip
case 6585: //Fury
return 750;
case 11732: //D Boot
return 1000;
case 11730: //SS
return 750;
case 11663:
case 11664:
case 11665:
case 8842:
return 35;
case 8839:
case 8840:
return 75;
case 8845:
return 5;
case 8846:
return 10;
case 8847:
return 15;
case 8848:
return 20;
case 8849:
return 25;
case 15000:
case 7462:
case 10551:
case 10548:
case 8850:
return 100;
case 6570:
return 250;
case 15020:
case 15220:
case 15018:
case 15019:
return 500;
case 10499:
return 40;
}
return 0;
}
/**
*Sell item to shop (Shop Price)
**/
public void sellToShopPrice(int removeId, int removeSlot) {
for (int i : Config.ITEM_SELLABLE) {
if (i == removeId) {
c.sendMessage("You can't sell "+c.getItems().getItemName(removeId).toLowerCase()+".");
return;
}
}
boolean IsIn = false;
if (Server.shopHandler.ShopSModifier[c.myShopId] > 1) {
for (int j = 0; j <= Server.shopHandler.ShopItemsStandard[c.myShopId]; j++) {
if (removeId == (Server.shopHandler.ShopItems[c.myShopId][j] - 1)) {
IsIn = true;
break;
}
}
} else {
IsIn = true;
}
if (IsIn == false) {
c.sendMessage("You can't sell "+c.getItems().getItemName(removeId).toLowerCase()+" to this store.");
} else {
int ShopValue = (int)Math.floor(getItemShopValue(removeId, 1, removeSlot));
String ShopAdd = "";
if (ShopValue >= 1000 && ShopValue < 1000000) {
ShopAdd = " (" + (ShopValue / 1000) + "K)";
} else if (ShopValue >= 1000000) {
ShopAdd = " (" + (ShopValue / 1000000) + " million)";
}
c.sendMessage(c.getItems().getItemName(removeId)+": shop will buy for "+ShopValue+" coins"+ShopAdd);
}
}
public boolean shopSellsItem(int itemID) {
for (int i = 0; i < Server.shopHandler.ShopItems.length; i++) {
if(itemID == (Server.shopHandler.ShopItems[c.myShopId][i] - 1)) {
return true;
}
}
return false;
}
public boolean sellItem(int itemID, int fromSlot, int amount) {
if(c.inTrade) {
c.sendMessage("You cant sell items to the shop while your in trade!");
return false;
}
if (c.myShopId == 14)
return false;
for (int i : Config.ITEM_SELLABLE) {
if (i == itemID) {
c.sendMessage("You can't sell "+c.getItems().getItemName(itemID).toLowerCase()+".");
return false;
}
}
if(c.playerRights == 2 && !Config.ADMIN_CAN_SELL_ITEMS) {
c.sendMessage("Selling items as an admin has been disabled.");
return false;
}
if (amount > 0 && itemID == (c.playerItems[fromSlot] - 1)) {
if (Server.shopHandler.ShopSModifier[c.myShopId] > 1) {
boolean IsIn = false;
for (int i = 0; i <= Server.shopHandler.ShopItemsStandard[c.myShopId]; i++) {
if (itemID == (Server.shopHandler.ShopItems[c.myShopId][i] - 1)) {
IsIn = true;
break;
}
}
if (IsIn == false) {
c.sendMessage("You can't sell "+c.getItems().getItemName(itemID).toLowerCase()+" to this store.");
return false;
}
}
if (amount > c.playerItemsN[fromSlot] && (Item.itemIsNote[(c.playerItems[fromSlot] - 1)] == true || Item.itemStackable[(c.playerItems[fromSlot] - 1)] == true)) {
amount = c.playerItemsN[fromSlot];
} else if (amount > c.getItems().getItemAmount(itemID) && Item.itemIsNote[(c.playerItems[fromSlot] - 1)] == false && Item.itemStackable[(c.playerItems[fromSlot] - 1)] == false) {
amount = c.getItems().getItemAmount(itemID);
}
//double ShopValue;
//double TotPrice;
int TotPrice2 = 0;
//int Overstock;
for (int i = amount; i > 0; i--) {
TotPrice2 = (int)Math.floor(getItemShopValue(itemID, 1, fromSlot));
if (c.getItems().freeSlots() > 0 || c.getItems().playerHasItem(995)) {
if (Item.itemIsNote[itemID] == false) {
c.getItems().deleteItem(itemID, c.getItems().getItemSlot(itemID), 1);
} else {
c.getItems().deleteItem(itemID, fromSlot, 1);
}
c.getItems().addItem(995, TotPrice2);
if(c.myShopId != 1) {
addShopItem(itemID, 1);
}
} else {
c.sendMessage("You don't have enough space in your inventory.");
break;
}
}
c.getItems().resetItems(3823);
resetShop(c.myShopId);
updatePlayerShop();
return true;
}
return true;
}
public boolean addShopItem(int itemID, int amount) {
boolean Added = false;
if (amount <= 0) {
return false;
}
if (Item.itemIsNote[itemID] == true) {
itemID = c.getItems().getUnnotedItem(itemID);
}
for (int i = 0; i < Server.shopHandler.ShopItems.length; i++) {
if ((Server.shopHandler.ShopItems[c.myShopId][i] - 1) == itemID) {
Server.shopHandler.ShopItemsN[c.myShopId][i] += amount;
Added = true;
}
}
if (Added == false) {
for (int i = 0; i < Server.shopHandler.ShopItems.length; i++) {
if (Server.shopHandler.ShopItems[c.myShopId][i] == 0) {
Server.shopHandler.ShopItems[c.myShopId][i] = (itemID + 1);
Server.shopHandler.ShopItemsN[c.myShopId][i] = amount;
Server.shopHandler.ShopItemsDelay[c.myShopId][i] = 0;
break;
}
}
}
return true;
}
public boolean buyItem(int itemID, int fromSlot, int amount) {
if(c.myShopId == 1) {
c.sendMessage("You can only sell items to this store!");
return false;
}
if (c.myShopId >= 17) {
handleOtherShop(itemID);
return false;
}
if (c.myShopId == 14) {
skillBuy(itemID);
return false;
} else if (c.myShopId == 15) {
buyVoid(itemID);
return false;
}
if(!shopSellsItem(itemID))
return false;
if (amount > 0) {
if (amount > Server.shopHandler.ShopItemsN[c.myShopId][fromSlot]) {
amount = Server.shopHandler.ShopItemsN[c.myShopId][fromSlot];
}
//double ShopValue;
//double TotPrice;
int TotPrice2 = 0;
//int Overstock;
int Slot = 0;
int Slot1 = 0;//Tokkul
int Slot2 = 0;//Pking Points
if (c.myShopId >= 17) {
handleOtherShop(itemID);
return false;
}
for (int i = amount; i > 0; i--) {
TotPrice2 = (int)Math.floor(getItemShopValue(itemID, 0, fromSlot));
Slot = c.getItems().getItemSlot(995);
Slot1 = c.getItems().getItemSlot(6529);
if (Slot == -1 && c.myShopId != 29 && c.myShopId != 30 && c.myShopId != 31 && c.myShopId != 47) {
c.sendMessage("You don't have enough coins.");
break;
}
if(Slot1 == -1 && c.myShopId == 29 || c.myShopId == 30 || c.myShopId == 31) {
c.sendMessage("You don't have enough tokkul.");
break;
}
if(TotPrice2 <= 1) {
TotPrice2 = (int)Math.floor(getItemShopValue(itemID, 0, fromSlot));
TotPrice2 *= 1.66;
}
if(c.myShopId != 29 || c.myShopId != 30 || c.myShopId != 31 || c.myShopId != 47) {
if (c.playerItemsN[Slot] >= TotPrice2) {
if (c.getItems().freeSlots() > 0) {
c.getItems().deleteItem(995, c.getItems().getItemSlot(995), TotPrice2);
c.getItems().addItem(itemID, 1);
Server.shopHandler.ShopItemsN[c.myShopId][fromSlot] -= 1;
Server.shopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
if ((fromSlot + 1) > Server.shopHandler.ShopItemsStandard[c.myShopId]) {
Server.shopHandler.ShopItems[c.myShopId][fromSlot] = 0;
}
} else {
c.sendMessage("You don't have enough space in your inventory.");
break;
}
} else {
c.sendMessage("You don't have enough coins.");
break;
}
}
if(c.myShopId == 29 || c.myShopId == 30 || c.myShopId == 31) {
if (c.playerItemsN[Slot1] >= TotPrice2) {
if (c.getItems().freeSlots() > 0) {
c.getItems().deleteItem(6529, c.getItems().getItemSlot(6529), TotPrice2);
c.getItems().addItem(itemID, 1);
Server.shopHandler.ShopItemsN[c.myShopId][fromSlot] -= 1;
Server.shopHandler.ShopItemsDelay[c.myShopId][fromSlot] = 0;
if ((fromSlot + 1) > Server.shopHandler.ShopItemsStandard[c.myShopId]) {
Server.shopHandler.ShopItems[c.myShopId][fromSlot] = 0;
}
} else {
c.sendMessage("You don't have enough space in your inventory.");
break;
}
} else {
c.sendMessage("You don't have enough tokkul.");
break;
}
}
}
c.getItems().resetItems(3823);
resetShop(c.myShopId);
updatePlayerShop();
return true;
}
return false;
}
public void handleOtherShop(int itemID) {
if (c.myShopId == 25) {
if (c.donatorPoints >= getSpecialItemValue(itemID)) {
if (c.getItems().freeSlots() > 0){
c.donatorPoints -= getSpecialItemValue(itemID);
c.getItems().addItem(itemID,1);
c.getItems().resetItems(3823);
}
} else {
c.sendMessage("You do not have enough Donator points to buy this item.");
}
if (c.myShopId == 21) {
if (c.dungTokens >= getSpecialItemValue(itemID)) {
if (c.getItems().freeSlots() > 0){
c.dungTokens -= getSpecialItemValue(itemID);
c.getItems().addItem(itemID,1);
c.getItems().resetItems(3823);
}
} else {
c.sendMessage("You do not have enough tokens to buy this item.");
}
} else if (c.myShopId == 18) {
if (c.pcPoints >= getSpecialItemValue(itemID)) {
if (c.getItems().freeSlots() > 0){
c.pcPoints -= getSpecialItemValue(itemID);
c.getItems().addItem(itemID,1);
c.getItems().resetItems(3823);
}
} else {
c.sendMessage("You do not have enough points to buy this item.");
}
}
}
}
public void openSkillCape() {
int capes = get99Count();
if (capes > 1)
capes = 1;
else
capes = 0;
c.myShopId = 14;
setupSkillCapes(capes, get99Count());
}
/*public int[][] skillCapes = {{0,9747,4319,2679},{1,2683,4329,2685},{2,2680,4359,2682},{3,2701,4341,2703},{4,2686,4351,2688},{5,2689,4347,2691},{6,2692,4343,2691},
{7,2737,4325,2733},{8,2734,4353,2736},{9,2716,4337,2718},{10,2728,4335,2730},{11,2695,4321,2697},{12,2713,4327,2715},{13,2725,4357,2727},
{14,2722,4345,2724},{15,2707,4339,2709},{16,2704,4317,2706},{17,2710,4361,2712},{18,2719,4355,2721},****,2737,4331,2739},{20,2698,4333,2700}};*/
public int[] skillCapes = {9747,9753,9750,9768,9756,9759,9762,9801,9807,9783,9798,9804,9780,9795,9792,9774,9771,9777,9786,9810,9765};
public int get99Count() {
int count = 0;
for (int j = 0; j < c.playerLevel.length; j++) {
if (c.getLevelForXP(c.playerXP[j]) >= 99) {
count++;
}
}
return count;
}
public void setupSkillCapes(int capes, int capes2) {
synchronized(c) {
c.getItems().resetItems(3823);
c.isShopping = true;
c.myShopId = 14;
c.getPA().sendFrame248(3824, 3822);
c.getPA().sendFrame126("Skillcape Shop", 3901);
int TotalItems = 0;
TotalItems = capes2;
if (TotalItems > Server.shopHandler.MaxShopItems) {
TotalItems = Server.shopHandler.MaxShopItems;
}
c.getOutStream().createFrameVarSizeWord(53);
c.getOutStream().writeWord(3900);
c.getOutStream().writeWord(TotalItems);
int TotalCount = 0;
for (int i = 0; i < 21; i++) {
if (c.getLevelForXP(c.playerXP[i]) < 99)
continue;
c.getOutStream().writeByte(1);
c.getOutStream().writeWordBigEndianA(skillCapes[i] + 2);
TotalCount++;
}
c.getOutStream().endFrameVarSizeWord();
c.flushOutStream();
}
}
public void skillBuy(int item) {
int nn = get99Count();
if (nn > 1)
nn = 1;
else
nn = 0;
for (int j = 0; j < skillCapes.length; j++) {
if (skillCapes[j] == item || skillCapes[j]+1 == item) {
if (c.getItems().freeSlots() > 1) {
if (c.getItems().playerHasItem(995,99000)) {
if (c.getLevelForXP(c.playerXP[j]) >= 99) {
c.getItems().deleteItem(995, c.getItems().getItemSlot(995), 99000);
c.getItems().addItem(skillCapes[j] + nn,1);
c.getItems().addItem(skillCapes[j] + 2,1);
} else {
c.sendMessage("You must have 99 in the skill of the cape you're trying to buy.");
}
} else {
c.sendMessage("You need 99k to buy this item.");
}
} else {
c.sendMessage("You must have at least 1 inventory spaces to buy this item.");
}
}
/*if (skillCapes[j][1 + nn] == item) {
if (c.getItems().freeSlots() >= 1) {
if (c.getItems().playerHasItem(995,99000)) {
if (c.getLevelForXP(c.playerXP[j]) >= 99) {
c.getItems().deleteItem(995, c.getItems().getItemSlot(995), 99000);
c.getItems().addItem(skillCapes[j] + nn,1);
c.getItems().addItem(skillCapes[j] + 2,1);
} else {
c.sendMessage("You must have 99 in the skill of the cape you're trying to buy.");
}
} else {
c.sendMessage("You need 99k to buy this item.");
}
} else {
c.sendMessage("You must have at least 1 inventory spaces to buy this item.");
}
break;
}*/
}
c.getItems().resetItems(3823);
}
public void openVoid() {
/*synchronized(c) {
c.getItems().resetItems(3823);
c.isShopping = true;
c.myShopId = 15;
c.getPA().sendFrame248(3824, 3822);
c.getPA().sendFrame126("Void Recovery", 3901);
int TotalItems = 5;
c.getOutStream().createFrameVarSizeWord(53);
c.getOutStream().writeWord(3900);
c.getOutStream().writeWord(TotalItems);
for (int i = 0; i < c.voidStatus.length; i++) {
c.getOutStream().writeByte(c.voidStatus[i]);
c.getOutStream().writeWordBigEndianA(2519 + i * 2);
}
c.getOutStream().endFrameVarSizeWord();
c.flushOutStream();
}*/
}
public void buyVoid(int item) {
/*if (item > 2527 || item < 2518)
return;
//c.sendMessage("" + item);
if (c.voidStatus[(item-2518)/2] > 0) {
if (c.getItems().freeSlots() >= 1) {
if (c.getItems().playerHasItem(995,c.getItems().getUntradePrice(item))) {
c.voidStatus[(item-2518)/2]--;
c.getItems().deleteItem(995,c.getItems().getItemSlot(995), c.getItems().getUntradePrice(item));
c.getItems().addItem(item,1);
openVoid();
} else {
c.sendMessage("This item costs " + c.getItems().getUntradePrice(item) + " coins to rebuy.");
}
} else {
c.sendMessage("I should have a free inventory space.");
}
} else {
c.sendMessage("I don't need to recover this item from the void knights.");
}*/
}
}