i need this to bump
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Can some one help me with an animation delay? I need a delay so when you do an emote it completes the emote before doing anything else.
i need this to bump
count how long it is
* that number by 2
declare
public int animDelay = 0;
in animation method (where your saying like startAnimation(6);
put
animDelay = #;//length of the emote
in case 98 (walking)
if (animDelay > 0) break;
in process
if (animDelay > 0) animDelay--;
done.
unable to walk during emote
someone released client sided fix, think it was galkon
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