Typed in thread, will need changing to your own methods.Code:Client client = null; for(int i = 0; i < PlayerHandler.players.lenth; i++) { if(PlayerHandler.players[i] != null) { if(PlayerHandler.players[i].playerName.equalsIgnoreCase(winner)) { client = (Client)PlayerHandler.players[i]; break; } } } if(client != null) { client.addItem(995, 1); client.sendMessage("Congratulations you won the lottery!"); }