Thread: anyone mind helping me add this? :D

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  1. #1 anyone mind helping me add this? :D 
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    im having trouble adding this to my pi server
    http://www.rune-server.org/runescape...atures-pi.html

    i keep getting actionhander.java errors whenever i get to this part
    EventManager.getSingleton().addEvent(new Event() {
    public void execute(EventContainer p) {
    c.getPA().createPlayersProjectile(c.absX, c.absY, c.absX, c.absY, 60, 60, 60, 43, 31, - c.playerId - 1, 0);
    c.handleHitMask(5);
    }
    }, 10000);
    }
    and im also not too sure where to add
    And Under your telecase add:

    Code:
    c.resetShaking();
    it would be awesome if i could get this too work but ima noob havin trublez -_-
    if you can help then thx so much
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  2. #2  
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    Quote Originally Posted by MasterNoob View Post
    im having trouble adding this to my pi server
    http://www.rune-server.org/runescape...atures-pi.html

    i keep getting actionhander.java errors whenever i get to this part

    and im also not too sure where to add
    it would be awesome if i could get this too work but ima noob havin trublez -_-
    if you can help then thx so much
    You need the cycle event manager that was released a while back, try finding "Dr House" and looking at his started threads for 90% bounty hunter, there's a link for the cycle event manager, it's easy to add, you just add the classes where they need to go.
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  3. #3  
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    mk i added the cycle event manager from http://www.rune-server.org/runescape...ty-hunter.html
    now i still have the errors
    src\server\model\players\ActionHandler.java:1287: class, interface, or enum expe
    cted
    case 6165:
    ^
    src\server\model\players\ActionHandler.java:1289: class, interface, or enum expe
    cted
    break;
    ^
    src\server\model\players\ActionHandler.java:1290: class, interface, or enum expe
    cted
    case 6166:
    ^
    src\server\model\players\ActionHandler.java:1292: class, interface, or enum expe
    cted
    break;
    ^
    src\server\model\players\ActionHandler.java:1298: class, interface, or enum expe
    cted
    case 2558:
    ^
    src\server\model\players\ActionHandler.java:1301: class, interface, or enum expe
    cted
    if (c.getItems().playerHasItem(1523,1)) {
    ^
    src\server\model\players\ActionHandler.java:1303: class, interface, or enum expe
    cted
    if (Misc.random(10) <= 3){
    ^
    src\server\model\players\ActionHandler.java:1305: class, interface, or enum expe
    cted
    break;
    ^
    src\server\model\players\ActionHandler.java:1306: class, interface, or enum expe
    cted
    }
    ^
    src\server\model\players\ActionHandler.java:1310: class, interface, or enum expe
    cted
    } else if (c.absX == 3044) {
    ^
    src\server\model\players\ActionHandler.java:1312: class, interface, or enum expe
    cted
    }
    ^
    src\server\model\players\ActionHandler.java:1317: class, interface, or enum expe
    cted
    } else if (c.absX == 3038) {
    ^
    src\server\model\players\ActionHandler.java:1319: class, interface, or enum expe
    cted
    }

    ^
    src\server\model\players\ActionHandler.java:1323: class, interface, or enum expe
    cted
    } else if (c.absY == 3959) {
    ^
    src\server\model\players\ActionHandler.java:1325: class, interface, or enum expe
    cted
    }

    ^
    src\server\model\players\ActionHandler.java:1329: class, interface, or enum expe
    cted
    }
    ^
    src\server\model\players\ActionHandler.java:1331: class, interface, or enum expe
    cted
    default:
    ^
    src\server\model\players\ActionHandler.java:1333: class, interface, or enum expe
    cted
    break;
    ^
    src\server\model\players\ActionHandler.java:1334: class, interface, or enum expe
    cted
    }
    ^
    src\server\model\players\ActionHandler.java:1338: class, interface, or enum expe
    cted
    public void thirdClickObject(int objectType, int obX, int obY) {
    ^
    src\server\model\players\ActionHandler.java:1340: class, interface, or enum expe
    cted
    c.sendMessage("Object type: " + objectType);
    ^
    src\server\model\players\ActionHandler.java:1341: class, interface, or enum expe
    cted
    switch(objectType) {
    ^
    src\server\model\players\ActionHandler.java:1344: class, interface, or enum expe
    cted
    break;
    ^
    src\server\model\players\ActionHandler.java:1345: class, interface, or enum expe
    cted
    }
    ^
    src\server\model\players\ActionHandler.java:1348: class, interface, or enum expe
    cted
    public void firstClickNpc(int npcType) {
    ^
    src\server\model\players\ActionHandler.java:1350: class, interface, or enum expe
    cted
    c.clickNpcType = 0;
    ^
    src\server\model\players\ActionHandler.java:1351: class, interface, or enum expe
    cted
    c.npcClickIndex = 0;
    ^
    src\server\model\players\ActionHandler.java:1352: class, interface, or enum expe
    cted
    if (c.fishitem != -1) {
    ^
    src\server\model\players\ActionHandler.java:1355: class, interface, or enum expe
    cted
    c.fishing = false;
    ^
    src\server\model\players\ActionHandler.java:1356: class, interface, or enum expe
    cted
    return;
    ^
    src\server\model\players\ActionHandler.java:1357: class, interface, or enum expe
    cted
    }
    ^
    src\server\model\players\ActionHandler.java:1360: class, interface, or enum expe
    cted
    c.fishing = false;
    ^
    src\server\model\players\ActionHandler.java:1361: class, interface, or enum expe
    cted
    return;
    ^
    src\server\model\players\ActionHandler.java:1362: class, interface, or enum expe
    cted
    }
    ^
    src\server\model\players\ActionHandler.java:1365: class, interface, or enum expe
    cted
    c.fishing = false;
    ^
    src\server\model\players\ActionHandler.java:1366: class, interface, or enum expe
    cted
    return;
    ^
    src\server\model\players\ActionHandler.java:1367: class, interface, or enum expe
    cted
    }
    ^
    src\server\model\players\ActionHandler.java:1369: class, interface, or enum expe
    cted
    }
    ^
    src\server\model\players\ActionHandler.java:1373: class, interface, or enum expe
    cted
    break;
    ^
    src\server\model\players\ActionHandler.java:1374: class, interface, or enum expe
    cted
    case 706:
    ^
    src\server\model\players\ActionHandler.java:1376: class, interface, or enum expe
    cted
    break;
    ^
    src\server\model\players\ActionHandler.java:1378: class, interface, or enum expe
    cted
    case 3506:
    ^
    src\server\model\players\ActionHandler.java:1408: class, interface, or enum expe
    cted
    c.hasNpc = false;
    ^
    src\server\model\players\ActionHandler.java:1409: class, interface, or enum expe
    cted
    c.summonId = 0;
    ^
    src\server\model\players\ActionHandler.java:1410: class, interface, or enum expe
    cted
    break;
    ^
    src\server\model\players\ActionHandler.java:1412: class, interface, or enum expe
    cted
    case 2998:
    ^
    src\server\model\players\ActionHandler.java:1414: class, interface, or enum expe
    cted
    break;
    ^
    src\server\model\players\ActionHandler.java:1415: class, interface, or enum expe
    cted
    case 316:
    ^
    src\server\model\players\ActionHandler.java:1417: class, interface, or enum expe
    cted
    c.fishXP = 350;
    ^
    src\server\model\players\ActionHandler.java:1418: class, interface, or enum expe
    cted
    c.fishies = 317;
    ^
    src\server\model\players\ActionHandler.java:1419: class, interface, or enum expe
    cted
    c.fishreqt = 0;
    ^
    src\server\model\players\ActionHandler.java:1420: class, interface, or enum expe
    cted
    c.fishitem = 303;
    ^
    src\server\model\players\ActionHandler.java:1421: class, interface, or enum expe
    cted
    c.fishemote = 621;
    ^
    src\server\model\players\ActionHandler.java:1422: class, interface, or enum expe
    cted
    c.fishies2 = 0;
    ^
    src\server\model\players\ActionHandler.java:1423: class, interface, or enum expe
    cted
    c.fishreq2 = 0;
    ^
    src\server\model\players\ActionHandler.java:1424: class, interface, or enum expe
    cted
    break;
    ^
    src\server\model\players\ActionHandler.java:1425: class, interface, or enum expe
    cted
    case 334:
    ^
    src\server\model\players\ActionHandler.java:1427: class, interface, or enum expe
    cted
    c.fishXP = 350;
    ^
    src\server\model\players\ActionHandler.java:1428: class, interface, or enum expe
    cted
    c.fishies = 317;
    ^
    src\server\model\players\ActionHandler.java:1429: class, interface, or enum expe
    cted
    c.fishreqt = 0;
    ^
    src\server\model\players\ActionHandler.java:1430: class, interface, or enum expe
    cted
    c.fishitem = 303;
    ^
    src\server\model\players\ActionHandler.java:1431: class, interface, or enum expe
    cted
    c.fishemote = 621;
    ^
    src\server\model\players\ActionHandler.java:1432: class, interface, or enum expe
    cted
    c.fishies2 = 0;
    ^
    src\server\model\players\ActionHandler.java:1433: class, interface, or enum expe
    cted
    c.fishreq2 = 0;
    ^
    src\server\model\players\ActionHandler.java:1434: class, interface, or enum expe
    cted
    break;
    ^
    src\server\model\players\ActionHandler.java:1435: class, interface, or enum expe
    cted
    case 324://cage-harpoon spot choice cage
    ^
    src\server\model\players\ActionHandler.java:1437: class, interface, or enum expe
    cted
    c.fishXP = 700;
    ^
    src\server\model\players\ActionHandler.java:1438: class, interface, or enum expe
    cted
    c.fishies = 377;
    ^
    src\server\model\players\ActionHandler.java:1439: class, interface, or enum expe
    cted
    c.fishreqt = 40;
    ^
    src\server\model\players\ActionHandler.java:1440: class, interface, or enum expe
    cted
    c.fishitem = 301;
    ^
    src\server\model\players\ActionHandler.java:1441: class, interface, or enum expe
    cted
    c.fishemote = 619;
    ^
    src\server\model\players\ActionHandler.java:1442: class, interface, or enum expe
    cted
    c.fishies2 = 389;
    ^
    src\server\model\players\ActionHandler.java:1443: class, interface, or enum expe
    cted
    c.fishreq2 = 81;
    ^
    src\server\model\players\ActionHandler.java:1444: class, interface, or enum expe
    cted
    break;
    ^
    100 errors
    Press any key to continue . . .
    and this is what i added in actionhandler.java
    case 10284:
    c.shakeScreen(3, 2, 3, 2);
    EventManager.getSingleton().addEvent(new Event() {
    public void execute(EventContainer p) {
    c.getPA().createPlayersProjectile(c.absX, c.absY, c.absX, c.absY, 60, 60, 60, 43, 31, - c.playerId - 1, 0);
    c.handleHitMask(5);
    }
    }, 10000);
    }

    if(c.barrowsKillCount < 5) {
    c.sendMessage("You haven't killed all the brothers.");
    }
    if(c.barrowsKillCount == 5 && c.barrowsNpcs[c.randomCoffin][1] == 1) {
    c.sendMessage("I have already summoned this npc.");
    }
    if(c.barrowsNpcs[c.randomCoffin][1] == 0 && c.barrowsKillCount >= 5) {
    Server.npcHandler.spawnNpc(c, c.barrowsNpcs[c.randomCoffin][0], 3551, 9694-1, 0, 0, 120, 30, 200, 200, true, true);
    c.barrowsNpcs[c.randomCoffin][1] = 1;
    }
    if((c.barrowsKillCount > 5 || c.barrowsNpcs[c.randomCoffin][1] == 2) && c.getItems().freeSlots() >= 2) {
    c.getPA().resetBarrows();
    c.getItems().addItem(13650, 160);
    c.sendMessage("W00t! an extra 160 tokens!");
    if (Misc.random(2) == 1)
    c.getItems().addItem(c.getPA().randomBarrows(), 1);
    c.getPA().startTeleport(3564, 3288, 0, "modern");
    } else if(c.barrowsKillCount > 5 && c.getItems().freeSlots() <= 1) {
    c.sendMessage("You need at least 2 inventory slot opened.");
    }
    break;
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  4. #4  
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    Code:
    case 10284:
    c.shakeScreen(3, 2, 3, 2);
    EventManager.getSingleton().addEvent(new Event() {
    public void execute(EventContainer p) {
    c.getPA().createPlayersProjectile(c.absX, c.absY, c.absX, c.absY, 60, 60, 60, 43, 31, - c.playerId - 1, 0);
    c.handleHitMask(5);
    }
    }, 10000);
    if(c.barrowsKillCount < 5) {
    c.sendMessage("You haven't killed all the brothers.");
    }
    if(c.barrowsKillCount == 5 && c.barrowsNpcs[c.randomCoffin][1] == 1) {
    c.sendMessage("I have already summoned this npc.");
    }
    if(c.barrowsNpcs[c.randomCoffin][1] == 0 && c.barrowsKillCount >= 5) {
    Server.npcHandler.spawnNpc(c, c.barrowsNpcs[c.randomCoffin][0], 3551, 9694-1, 0, 0, 120, 30, 200, 200, true, true);
    c.barrowsNpcs[c.randomCoffin][1] = 1;
    }
    if((c.barrowsKillCount > 5 || c.barrowsNpcs[c.randomCoffin][1] == 2) && c.getItems().freeSlots() >= 2) {
    c.getPA().resetBarrows();
    c.getItems().addItem(13650, 160);
    c.sendMessage("W00t! an extra 160 tokens!");
    if (Misc.random(2) == 1)
    c.getItems().addItem(c.getPA().randomBarrows(), 1);
    c.getPA().startTeleport(3564, 3288, 0, "modern");
    } else if(c.barrowsKillCount > 5 && c.getItems().freeSlots() <= 1) {
    c.sendMessage("You need at least 2 inventory slot opened.");
    }
    break;
    Attached image


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  5. #5  
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    ah thx just one more
    src\server\model\players\ActionHandler.java:654: cannot find symbol
    symbol : class Event
    location: class server.model.players.ActionHandler
    EventManager.getSingleton().addEvent(new Event() {
    ^
    src\server\model\players\ActionHandler.java:654: cannot find symbol
    symbol : variable EventManager
    location: class server.model.players.ActionHandler
    EventManager.getSingleton().addEvent(new Event() {
    ^
    Note: Some input files use unchecked or unsafe operations.
    Note: Recompile with -Xlint:unchecked for details.
    2 errors
    Press any key to continue . . .
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  6. #6  
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    Import it.
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  7. #7  
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    ^ ^

    Code:
    import server.model.players.EventManger;
    - or whatever the package is obv.
    Attached image


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  8. #8  
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    oh lol, i did check to make sure it had those but i opened up clickbuttons.java to check instead
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  9. #9  
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    now i just need to find the right place to add the reset shaking.
    oh and any idea how to fix the blinking barrows kill count?
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