Then @Minigames.java, replace your fightpits class with this;
Code:
package server.model.minigames;
import server.model.players.Client;
import server.util.Misc;
import server.Server;
/**
* @author Russel
*/
public class FightPits {
public int[] playerInPits = new int[200];
private int GAME_TIMER = 140;
private int GAME_START_TIMER = 40;
private int gameTime = -1;
private int gameStartTimer = 30;
private int properTimer = 0;
public int playersRemaining = 0;
public String pitsChampion = "Nobody";
public void process() {
if (properTimer > 0) {
properTimer--;
return;
} else {
properTimer = 4;
}
if (gameStartTimer > 0) {
gameStartTimer--;
updateWaitRoom();
}
if (gameStartTimer == 0) {
startGame();
}
if (gameTime > 0) {
gameTime--;
if (playersRemaining == 1)
endPitsGame(getLastPlayerName());
} else if (gameTime == 0)
endPitsGame("Nobody");
}
public String getLastPlayerName() {
for (int j = 0; j < playerInPits.length; j++) {
if (playerInPits[j] > 0)
return Server.playerHandler.players[playerInPits[j]].playerName;
}
return "Nobody";
}
public void updateWaitRoom() {
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c = (Client) Server.playerHandler.players[j];
if (c.getPA().inPitsWait()) {
c.getPA().sendFrame126("Next Game Begins In : " + ((gameStartTimer * 3) + (gameTime * 3)) + " seconds.", 6570);
c.getPA().sendFrame126("Champion: " + pitsChampion, 6572);
c.getPA().sendFrame126("", 6664);
c.getPA().walkableInterface(6673);
}
}
}
}
public void startGame() {
if (getWaitAmount() < 2) {
gameStartTimer = GAME_START_TIMER/2;
//System.out.println("Unable to start fight pits game due to lack of players.");
return;
}
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null ) {
Client c = (Client)Server.playerHandler.players[j];
if (c.getPA().inPitsWait())
addToPitsGame(j);
}
}
System.out.println("Fight Pits game started.");
gameStartTimer = GAME_START_TIMER + GAME_TIMER;
gameTime = GAME_TIMER;
}
public int getWaitAmount() {
int count = 0;
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null ) {
Client c = (Client)Server.playerHandler.players[j];
if (c.getPA().inPitsWait())
count++;
}
}
return count;
}
public void removePlayerFromPits(int playerId) {
for (int j = 0; j < playerInPits.length; j++) {
if (playerInPits[j] == playerId) {
Client c = (Client)Server.playerHandler.players[playerInPits[j]];
c.getPA().movePlayer(2399, 5173, 0);
playerInPits[j] = -1;
playersRemaining--;
c.inPits = false;
break;
}
}
}
public void endPitsGame(String champion) {
boolean giveReward = false;
if (playersRemaining == 1)
giveReward = true;
for (int j = 0; j < playerInPits.length; j++) {
if (playerInPits[j] < 0)
continue;
if (Server.playerHandler.players[playerInPits[j]] == null)
continue;
Client c = (Client)Server.playerHandler.players[playerInPits[j]];
c.getPA().movePlayer(2399, 5173, 0);
c.inPits = false;
}
playerInPits = new int[200];
pitsChampion = champion;
playersRemaining = 0;
pitsSlot = 0;
gameStartTimer = GAME_START_TIMER;
gameTime = -1;
System.out.println("Fight Pits game ended.");
}
private int pitsSlot = 0;
public void addToPitsGame(int playerId) {
if (Server.playerHandler.players[playerId] == null)
return;
playersRemaining++;
Client c = (Client)Server.playerHandler.players[playerId];
c.getPA().walkableInterface(-1);
playerInPits[pitsSlot++] = playerId;
c.getPA().movePlayer(2392 + Misc.random(12), 5139 + Misc.random(25), 0);
c.inPits = true;
}
}