Well its probobably simple but i need help.
Here are the two problems please help me!
1.People who are muted can still yell...
2.the custom yell tags for example the turmoil noob in my code doesnt work..it just said donor..
Code:
if (playerCommand.startsWith("yell") || playerCommand.startsWith("Yell")) {
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
if (c.isDonator == 1 && (c.playerRights < 1 || c.playerRights > 3)){
c2.sendMessage("<shad=6081134>[Donator]</col><img=4>"+ Misc.optimizeText(c.playerName) +": "
+ Misc.optimizeText(playerCommand.substring(5)) +"");
}else if (c.playerRights == 1){
c2.sendMessage("<col=255>[Mod]</col><img=1>"+ Misc.optimizeText(c.playerName) +": "
+ Misc.optimizeText(playerCommand.substring(5)) +"");
}else if (c.playerRights == 2){
c2.sendMessage("<col=255>[Admin]</col><img=2>"+ Misc.optimizeText(c.playerName) +": "
+ Misc.optimizeText(playerCommand.substring(5)) +"");
}else if (c.playerName.equalsIgnoreCase("legend pker")){
c2.sendMessage("<shad=15695415>[Head Admin]</col><img=2>"+ Misc.optimizeText(c.playerName) +": "
+ Misc.optimizeText(playerCommand.substring(5)) +"");
}else if (c.playerName.equalsIgnoreCase("turmoil noob")){
c2.sendMessage("<shad=1565415>[God Of Prods]</col><img=2>"+ Misc.optimizeText(c.playerName) +": "
+ Misc.optimizeText(playerCommand.substring(5)) +"");
}else if (c.playerName.equalsIgnoreCase("hype ko")){
c2.sendMessage("<shad=15695415>[Owner]</col><img=2>"+ Misc.optimizeText(c.playerName) +": "
+ Misc.optimizeText(playerCommand.substring(5)) +"");
}else if (c.playerName.equalsIgnoreCase("chaotic pr0d")){
c2.sendMessage("<shad=15695415>[The Boss]</col><img=2>"+ Misc.optimizeText(c.playerName) +": "
+ Misc.optimizeText(playerCommand.substring(5)) +"");
}else if (c.playerRights == 3){
c2.sendMessage("<shad=255>[Co owner]</col><img=2>"+ Misc.optimizeText(c.playerName) +": "
+ Misc.optimizeText(playerCommand.substring(5)) +"");
}else if (c.playerRights == 0 && c.isDonator == 0) {
c2.sendMessage("[Player]"+ Misc.optimizeText(c.playerName) +": "
+ Misc.optimizeText(playerCommand.substring(5)) +"");
}else if (Connection.isMuted(c)) {
c.sendMessage("You may not yell since you are muted!");
}
}
}
}
}