Hey guys, ive tried to get some of the god wars stuff from project fatality to erasedpkz again and i got a problem.. i putted this 2 things from PF in erased pkz and i dont get why they are still getting pulled when i stand behind the door (the boss room)

NpcHandler.java
Code:
if(!c.inZammy() && npcs[i].npcType == 6203 || npcs[i].npcType == 6204 || npcs[i].npcType == 6206 || npcs[i].npcType == 6208)
{
npcs[i].killerId = 0;
npcs[i].IsAttackingPerson = false;
return;
}
if(!c.inSara() && npcs[i].npcType == 6247|| npcs[i].npcType == 6248 || npcs[i].npcType == 6250 || npcs[i].npcType == 6252)
{
npcs[i].killerId = 0;
npcs[i].IsAttackingPerson = false;
return;
}

if(!c.inArma() && npcs[i].npcType == 6222|| npcs[i].npcType == 6223 || npcs[i].npcType == 6225 || npcs[i].npcType == 6227)
{
npcs[i].killerId = 0;
npcs[i].IsAttackingPerson = false;
return;
}

if(!c.inBandos() && npcs[i].npcType == 6260 || npcs[i].npcType == 6261 || npcs[i].npcType == 6263 || npcs[i].npcType == 6265)
{
npcs[i].killerId = 0;
npcs[i].IsAttackingPerson = false;
return;
}
CombatAssistant.java
Code:
			if(!c.inZammy() && Server.npcHandler.npcs[i].npcType == 6203 || Server.npcHandler.npcs[i].npcType == 6204 || Server.npcHandler.npcs[i].npcType == 6206 || i == 6208)
{
c.npcIndex = 0;
c.sendMessage("Go in then attack it");
return;
}

if(!c.inSara() && Server.npcHandler.npcs[i].npcType == 6247|| Server.npcHandler.npcs[i].npcType == 6248 || Server.npcHandler.npcs[i].npcType == 6250 || Server.npcHandler.npcs[i].npcType == 6252)
{
c.npcIndex = 0;
c.sendMessage("Go in then attack it");
return;
}

if(!c.inArma() && Server.npcHandler.npcs[i].npcType == 6222|| Server.npcHandler.npcs[i].npcType == 6223 || Server.npcHandler.npcs[i].npcType == 6225 || Server.npcHandler.npcs[i].npcType == 6227)
{
c.npcIndex = 0;
c.sendMessage("Go in then attack it");
return;
}

if(!c.inBandos() && Server.npcHandler.npcs[i].npcType == 6260 || Server.npcHandler.npcs[i].npcType == 6261 || Server.npcHandler.npcs[i].npcType == 6263 || Server.npcHandler.npcs[i].npcType == 6265)
{
c.npcIndex = 0;
c.sendMessage("Go in then attack it");
return;
}
i got 2 pics also

PF:
ImageShack® - Online Photo and Video Hosting

ErasedPkz:
ImageShack® - Online Photo and Video Hosting

some guy told meh about this method: npcs[i].underAttack = false; but not what i gotta do with it like.. do i have to put it in the npchandler in that gwd part????

anyways, sorry for double post but please help