I remember when i fixed this for myself, theres a mistake made that if you wouldnt have a bow that wouldn't do a double hit, it still has the hitupdate for the second hit aswell, make it update the second hit only if you are wearing a twice hit bow
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On my friends server, his ranged has 2 hitsplats when there is a hit. How can I fix this?
If the ranged hits this is what it looks like:
0
283(example)
If it doesn't hit it looks like this:
0 (like it should)
The only problem is when the range hits. His base is DSPK. It just draws a 0 and the hit when the ranged hits
yeah i got same problem,havent really looked into it thou =S
It's only for Player vs Player and it's only for ranging
Bump
Got the same problem, bump
check your playerDelatedHit method
fixed ill release @ snippet section
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