Thread: [Paying] Anti-Cheat Client [Delta]

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  1. #1 [Paying] Anti-Cheat Client [Delta] 
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    Pblord7's Avatar
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    Same as title.

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    Quote Originally Posted by Vault View Post
    Smilies are essential to a server's success.
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  2. #2  
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    You could look for a tutorial on setting up a uid with the client and only allowing the server to let you log in under a specific uid..Or you could do what I did and added new stuff like 602 npcs that made it to where cheat clients couldn't work because the npc bits weren't the same..
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  3. #3  
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    Best and easyest way is the uid easy cheap fix and its good unless someone know your uid
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    [Only registered and activated users can see links. ]

    Click the first result. There's a Delta and PI tut. Pretty easy stuff. Just make your UID something you can remember but noone else can guess. Like your mothers birthday or something. Hope this helps
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    Doesn't take long to decompile the client and find the UID..
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  6. #6  
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    Why not just fix the errors server side. It's easier to find out what the problem is if you download a cheat client and see how they work.
    potatoes.
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  8. #7  
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    Quote Originally Posted by Robgob69 View Post
    Why not just fix the errors server side. It's easier to find out what the problem is if you download a cheat client and see how they work.
    Some of the errors can also be client sided.
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    Quote Originally Posted by RSX_ View Post
    Some of the errors can also be client sided.
    Unless... You fix it server side?
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    Quote Originally Posted by Hiatus View Post
    Unless... You fix it server side?
    Completely blocking any client except your own, only way.
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    Quote Originally Posted by RSX_ View Post
    Completely blocking any client except your own, only way.
    You can add checks serverside so that the "cheats" can't function. Like packet checking. Think of cheatclients as a way to take advantage of lupeholes in server code, which is basically what they do
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