Thread: PlayerKilling bug/glitch

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  1. #1 PlayerKilling bug/glitch 
    Registered Member beard's Avatar
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    when i kill someone on my server it like dies drops items but it doesnt teleport after he dies how i let them teleport to a spot i want him to go when he dies?
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  2. #2  
    ᙢᗩᖇᓰᒎᘎᗩﬡᗩ ᙢᙓﬡᗩᑕᙓ
    Imworth73m's Avatar
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    Config.java
    Find;
    Code:
    public static final int START_LOCATION_X = 3273; // start here
    	public static final int START_LOCATION_Y = 3166;
    	public static final int RESPAWN_X = 3273; // when dead respawn here
    	public static final int RESPAWN_Y = 3166;
    	public static final int DUELING_RESPAWN_X = 3362; // when dead in duel area spawn here
    	public static final int DUELING_RESPAWN_Y = 3263;
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  3. #3  
    Registered Member Mikey's Avatar
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    ^ Beat me to it ^


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  4. #4  
    InsidiaX RSPS
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    Do what iWeed said and you're on your way.
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  5. #5  
    Registered Member beard's Avatar
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    Quote Originally Posted by Insidia View Post
    Do what iWeed said and you're on your way.
    lmfao ty L i forgot to put the telespot it was only public static final int RESPAWN_X knew i changed sumhting btw do u know how to remove settings like that button
    in option?
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  6. #6  
    Registered Member beard's Avatar
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    w8 it still doesnt teleport what i do it does the same
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  7. #7  
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    Applydead method?
    not sure if it's the correct variable.
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  8. #8  
    Registered Member beard's Avatar
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    Quote Originally Posted by Say Wut? View Post
    Applydead method?
    not sure if it's the correct variable.
    what u talkin bout?
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  9. #9  
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    ^ Nvm, you wouldn't understand it + it was wrong.


    Go to playerAssistant class.
    look for
    } else if(c.duelStatus <= 4) {


    should contain
    Code:
    		} else if(c.duelStatus <= 4) { // if we are not in a duel repawn to wildy
    			movePlayer(Config.RESPAWN_X, Config.RESPAWN_Y, 0);
    			c.isSkulled = false;
    			c.skullTimer = 0;
    			c.attackedPlayers.clear();
    If it doesn't, replace it with that.
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  10. #10  
    Registered Member beard's Avatar
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    Quote Originally Posted by Say Wut? View Post
    ^ Nvm, you wouldn't understand it + it was wrong.


    Go to playerAssistant class.
    look for
    } else if(c.duelStatus <= 4) {


    should contain
    Code:
    		} else if(c.duelStatus <= 4) { // if we are not in a duel repawn to wildy
    			movePlayer(Config.RESPAWN_X, Config.RESPAWN_Y, 0);
    			c.isSkulled = false;
    			c.skullTimer = 0;
    			c.attackedPlayers.clear();
    If it doesn't, replace it with that.
    maby u mean this idk its in playerassistant
    public void applyDead() {
    c.respawnTimer = 15;
    c.isDead = false;
    removeAllWindows();
    c.tradeResetNeeded = true;
    c.faceUpdate(0);
    c.npcIndex = 0;
    c.playerIndex = 0;
    c.stopMovement();
    c.lastVeng = 0;
    c.vengOn = false;
    resetFollowers();
    c.attackTimer = 10;
    and that duelarena i dont think it has sumthing to do with it its just the teleport when u die u lose ur stuffs and stay at the same place u died doesnt teleport u anywere and i tried to die to an npc it kills me i die i stay same place i see my stuffs on the ground and i still have the stuffs that i died with in my inv
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