I assume your point system works in the applyDead method?
So find where it says o.pkPoints++;
and change it to
if(!c.inFunPk) {
o.pkPoints++;
} else {
return;
}
I'm probably wrong, new to this kinda stuff, but it's along those lines.
|
I really need help on this. Ppl are abusing it. What would i input and where? This is for funpk
if(inFunPk()) {
Where would I apply this?
I assume your point system works in the applyDead method?
So find where it says o.pkPoints++;
and change it to
if(!c.inFunPk) {
o.pkPoints++;
} else {
return;
}
I'm probably wrong, new to this kinda stuff, but it's along those lines.
Firstly, it says it doesnt recognize the funpk variable, so i add. Then, after i add the funpk variable, it needs the absx and absy variables.
src\server\model\players\PlayerAssistant.java:2586 : cannot find symbol
symbol : variable absX
location: class server.model.players.PlayerAssistant
return absX >= 3309 && absX <= 9393 && absY >= 9361 && absY <= 9
393;
^
src\server\model\players\PlayerAssistant.java:2586 : cannot find symbol
symbol : variable absX
location: class server.model.players.PlayerAssistant
return absX >= 3309 && absX <= 9393 && absY >= 9361 && absY <= 9
393;
^
src\server\model\players\PlayerAssistant.java:2586 : cannot find symbol
symbol : variable absY
location: class server.model.players.PlayerAssistant
return absX >= 3309 && absX <= 9393 && absY >= 9361 && absY <= 9
393;
^
src\server\model\players\PlayerAssistant.java:2586 : cannot find symbol
symbol : variable absY
location: class server.model.players.PlayerAssistant
return absX >= 3309 && absX <= 9393 && absY >= 9361 && absY <= 9
393;
^
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
4 errors
Press any key to continue . . .
another thing i noticed, my funpk method is mentioned one time in playerassistant.java already, its just fine... it doesnt need the variable.. any ideas? bcuz now im back where i started..
please help!
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