Raw folder for models. itemdef or itemdef2 for the ints
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I just download the ErasedPkz source. It is a 317 with 633 character models and loads a 602 cache. The link is here if you need to see more. http://www.rune-server.org/runescape...bat-602-a.html
Looking at tutorials, I see that your client needs a models folder and a Class8.java to add custom items. My client has neither of those, but the server has Torva and other things.
So, how do I add custom items to this server?
Help is much appreciated.
Raw folder for models. itemdef or itemdef2 for the ints
LOL The raw folder is at the cache and the itemdef is inside of the java folder.
Okay, I did all the stuff I'm supposed to. I added the models to the cache in the raw folder, but when I load the client I get the "Sorry, an error has occurred whilst loading....etc" message, which usually has to do with the cache. What did I do wrong?
I need Something Else ,
i know the basics Of client side .. but where do i add the stuff for npc ? ( i know entitydef) But there isnt any in there and i cant seem to get it to go to the right place
Your model may be corrupt if you get that error. AND you need to add the itemdefinitions or "ints" into your itemdef.java.
Also, you stated that it loads a 602 cache. NO. it loads a 317 or 377 cache and has hardcoded 600+ models.
EDIT: i suggest you use a different base, as hybrid PvP and erased pk are both crap, just a thought
EDIT EDIT: You said they told you to add to class8, that is for RENAMED clients, PI uses renamed clients witch uses itemdef.java
http://www.rune-server.org/runescape...d-clients.html heres a tutorial that may help you
make use of the thank button
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