Thread: engine load help? paying!

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  1. #1 engine load help? paying! 
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    Code:
    [5/23/11 6:14 PM]:      at server.Server.main(Server.java:168)
    [5/23/11 6:14 PM]: Game saved for player blackwine
    [5/23/11 6:14 PM]: [DEREGISTERED]: blackwine
    [5/23/11 6:14 PM]: [REGISTERED]: blackwine
    [5/23/11 6:14 PM]: Game saved for player mimaulkillz
    [5/23/11 6:14 PM]: [DEREGISTERED]: mimaulkillz
    [5/23/11 6:15 PM]: [REGISTERED]: mimaulkillz
    [5/23/11 6:15 PM]: Average Cycle Time: 51ms
    [5/23/11 6:15 PM]: Players online: 7, engine load: 8.87%
    [5/23/11 6:15 PM]: Game saved for player mimaulkillz
    [5/23/11 6:15 PM]: [DEREGISTERED]: mimaulkillz
    [5/23/11 6:16 PM]: [REGISTERED]: mimaulkillz
    [5/23/11 6:16 PM]: Game saved for player mimaulkillz
    [5/23/11 6:16 PM]: [DEREGISTERED]: mimaulkillz
    [5/23/11 6:17 PM]: [REGISTERED]: mimaulkillz
    [5/23/11 6:17 PM]: Game saved for player mimaulkillz
    [5/23/11 6:17 PM]: [DEREGISTERED]: mimaulkillz
    [5/23/11 6:20 PM]: [REGISTERED]: chaos 1388
    [5/23/11 6:21 PM]: [REGISTERED]: cunt
    [5/23/11 6:21 PM]: Average Cycle Time: 44ms
    [5/23/11 6:21 PM]: Players online: 8, engine load: 7.65%
    [5/23/11 6:22 PM]: Game saved for player beatking
    [5/23/11 6:22 PM]: [DEREGISTERED]: beatking
    [5/23/11 6:22 PM]: Game saved for player blackwine
    [5/23/11 6:22 PM]: [DEREGISTERED]: blackwine
    [5/23/11 6:25 PM]: [REGISTERED]: mimaulkillz
    [5/23/11 6:27 PM]: [REGISTERED]: wolfking154
    [5/23/11 6:27 PM]: Average Cycle Time: 46ms
    [5/23/11 6:27 PM]: Players online: 8, engine load: 8.0%
    [5/23/11 6:33 PM]: Average Cycle Time: 55ms
    [5/23/11 6:33 PM]: Players online: 8, engine load: 9.57%
    [5/23/11 6:34 PM]: [REGISTERED]: g6
    [5/23/11 6:37 PM]: Game saved for player x recoil y
    [5/23/11 6:37 PM]: [DEREGISTERED]: x recoil y
    [5/23/11 6:39 PM]: Average Cycle Time: 55ms
    [5/23/11 6:39 PM]: Players online: 8, engine load: 9.57%
    [5/23/11 6:45 PM]: Average Cycle Time: 48ms
    [5/23/11 6:45 PM]: Players online: 8, engine load: 8.35%
    [5/23/11 6:46 PM]: [REGISTERED]: jot48
    [5/23/11 6:49 PM]: Game saved for player g6
    [5/23/11 6:49 PM]: [DEREGISTERED]: g6
    [5/23/11 6:49 PM]: [REGISTERED]: g6
    [5/23/11 6:51 PM]: Average Cycle Time: 57ms
    [5/23/11 6:51 PM]: Players online: 9, engine load: 9.91%
    can anyone fix? i see that this shouldn't be happening
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  2. #2  
    #packeting

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    No, its fine... Doesnt really mean anything... Engine load is a shit statement anyways, doesnt really mean much

    EDIT: if you want it to be gone, then just find were its printing it out, and comment it out.




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  3. #3  
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    Engine load is showing a possible memory leak and/or lag. It isn't very accurate though.
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  4. #4  
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    Ya, thats why im saying its a shit statment lol, even though i can understand why somthing like that would be on PI




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  5. #5  
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    You most likely have a memory leak, and instead of paying somebody to fix it, why don't you just find the source of the problem with a program and fix it yourself? You will never learn how to fix future problems by just buying the fix for everything.
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  6. #6  
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    lold... uh, just use visual VM.... thats the best

    but just by that saying the engine load, does NOT mean it has a memory leak, it is simply there to detect memory leaks, witch it does a crummy job of.




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  7. #7  
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    Quote Originally Posted by jooba View Post
    lold... uh, just use visual VM.... thats the best

    but just by that saying the engine load, does NOT mean it has a memory leak, it is simply there to detect memory leaks, witch it does a crummy job of.
    When I said a program to find the source of the problem, I was referring to visual VM lol. And ik it doesn't mean it's a memory leak, but there's a high chance it is considering it's pi, (most likely dspk).
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