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  1. #1 [PI] Question [PI] 
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    I have Original PI and I was wondering how the NPCDrops.CFG worked?
    Like how do I add a drop rate and quantity of how many items is dropped like gold etc.
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  2. #2  
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    PI drop system is really weird... but heres how it works..

    in NpcConstants.TSM you'll see something like this:

    Code:
    941	536	1753
    55	1751	536
    82	592
    83	592
    2881	6729	6155
    2882	6729	6155
    2883	6729	6155
    1615	592
    1624	526
    1613	592
    1618	526
    1643	592
    1600	526
    84	592
    119	526
    117	532
    110	532
    112	532
    2783	526
    90	526
    49	526
    1183	526
    54	536	2509
    50	536	2509
    78	526
    181	526
    178	526
    127	526
    52	534
    119	526
    1265	526
    122	526
    1	526
    100	526
    101	526
    102	526
    912	526
    913	526
    914	526
    4278	1075	1117	1155
    4279	1067	1115	1153
    4280	1069	1119	1157
    4281	1077	1125	1165
    4282	1071	1121	1159
    4283	1091	1123	1161
    4284	1079	1127	1163
    I do belive that the first # on the line is the npc id, and the other following, are the items, that it ALWAYS drops... such as bones/ashes etc.

    For drops+drop rates, go to NPCDrops.TSM and youll see somthing like this:

    #Man drops
    1:1 995:100 554:100 2703:1

    I cant remember that all it does, but put the #npcname drops doesnt do anything,

    the 1:1 is the npc id, and often-ness of the drop, then following that is stuff like 995:100

    that means coins, drop 100 of then, i think

    ill edit this post if im wrong, im running off memory atm
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  3. #3  
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    i dont believe thats correct it somewhat is tho and its NPCDrops.TSM
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  4. #4  
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    npcdrops.tsm

    #example
    6265:150 995:20000 808:129 886:127
    11710:1

    npc name
    nps id
    chance of getting a rare drop in this example the chance of getting the item 11710 is 1 out of 150. So the 2nd line means the rare drops
    regular drops
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  6. #5  
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    ok, How do I make barrows 100% always drop a key? I cant seem to make them do it.
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    sanity explained how it worked
    Code:
    1:20   995:100
    11694:1
    1 = npc id
    20 = drop rarity
    995 = item id dropped
    100 = amount
    11694 = rare drop id
    1 = amount
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  8. #7  
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    Ok I did that but I want all the barrow brothers to drop a key, For every kill.
    I added it like that and it didnt work?
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    you could make the key their ONLY drop.


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