Thread: Cape emote

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  1. #1 Cape emote 
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    dark-natural's Avatar
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    Well, my prob is that i can't fit the

    c.dungtime = 16;
    c.dungemote(c);

    Into

    public int skillcapeGfx(int cape) {
    int capeGfx[][] = {
    {9747, 823}, {9748, 823},
    {9750, 828}, {9751, 828},
    {9753, 824}, {9754, 824},
    {9756, 832}, {9757, 832},
    {9759, 829}, {9760, 829},
    {9762, 813}, {9763, 813},
    {9765, 817}, {9766, 817},
    {9768, 833}, {9769, 833},
    {9771, 830}, {9772, 830},
    {9774, 835}, {9775, 835},
    {9777, 826}, {9778, 826},
    {9780, 818}, {9781, 818},
    {9783, 812}, {9784, 812},
    {9786, 827}, {9787, 827},
    {9789, 820}, {9790, 820},
    {9792, 814}, {9793, 814},
    {9795, 815}, {9796, 815},
    {9798, 819}, {9799, 819},
    {9801, 821}, {9802, 821},
    {9804, 831}, {9805, 831},
    {9807, 822}, {9808, 822},
    {9810, 825}, {9811, 825},
    {9948, 907}, {9949, 907},
    {9813, 816}
    };
    for(int i = 0; i < capeGfx.length; i++) {
    if(capeGfx[i][0] == cape) {
    return capeGfx[i][1];
    }
    }
    return -1;
    }

    public int skillcapeEmote(int cape) {
    int capeEmote[][] = {
    {9747, 4959}, {9748, 4959},
    {9750, 4981}, {9751, 4981},
    {9753, 4961}, {9754, 4961},
    {9756, 4973}, {9757, 4973},
    {9759, 4979}, {9760, 4979},
    {9762, 4939}, {9763, 4939},
    {9765, 4947}, {9766, 4947},
    {9768, 4971}, {9769, 4971},
    {9771, 4977}, {9772, 4977},
    {9774, 4969}, {9775, 4969},
    {9777, 4965}, {9778, 4965},
    {9780, 4949}, {9781, 4949},
    {9783, 4937}, {9784, 4937},
    {9786, 4967}, {9787, 4967},
    {9789, 4953}, {9790, 4953},
    {9792, 4941}, {9793, 4941},
    {9795, 4943}, {9796, 4943},
    {9798, 4951}, {9799, 4951},
    {9801, 4955}, {9802, 4955},
    {9804, 4975}, {9805, 4975},
    {9807, 4957}, {9808, 4957},
    {9810, 4963}, {9811, 4963},
    {9948, 5158}, {9949, 5158},
    {9813, 4945},



    Is there another way pleeease?
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  2. #2  
    Banned rexz0rd's Avatar
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    search for the emote and gfx and paste them there.
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  3. #3  
    I built Grand Exchange :)
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    if(c.getPA().wearingCape(15070)) {

    Wrong way? please post the right way for it!
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  4. #4  
    I built Grand Exchange :)
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    Quote Originally Posted by rexz0rd View Post
    search for the emote and gfx and paste them there.
    Thats the problem!

    There is 3 different waves in dung cape.
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  5. #5  
    q.q


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    So you'd handle this @ the clicking buttons of the cape emote if you don't want to make any major edits to what you already have.

    Code:
    Case SkillcapebuttonID:
    if (capeslot == dungcapeid) { 
    c.dungtime = 16;
    c.dungemote(c);
    } else {
    dowhatwastherebefore.
    }
    break;
    Could be done cleaner but meh.
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  7. #6  
    I built Grand Exchange :)
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    Cannot find cape slot symbol. can you send the void for it?
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  8. #7  
    q.q


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    Was an example, i'll send you real code in a second.
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  9. #8  
    q.q


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    Code:
    case 154:
    if (c.playerEquipment[c.playerCape] == 18508 || c.playerEquipment[c.playerCape] == 18509) {
    c.dungtime = 16;
    c.dungemote(c);
    } else {
    //put wat was under case 154 before here
    }
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  11. #9  
    I built Grand Exchange :)
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    Thanks man!
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