In your Server.java define these:
Code:
public long resetTimer = System.currentTimeMillis();
public boolean resetSent = false;
public static void messageAll(String s) {
for(Player p : PlayerHandler.players) {
if(p == null)
continue;
Client c = (Client)p;
c.sendMessage(s);
}
if(!s.startsWith("Alert##"))
System.out.println("[Server]: " + s);
}
and then search for:
Code:
while (!Server.shutdownServer) {
and under that line add this:
Code:
if (!resetSent && System.currentTimeMillis() - lastMassSave > 7140000) {
messageAll("The server will reset in 60 seconds.");
resetSent = true;
}