Thread: [PI] Smithing interface (silver)

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  1. #1 [PI] Smithing interface (silver) 
    Registered Member Beanerrr's Avatar
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    Base: PI
    Problem:

    I want to add the Silver smithing interface, but I have no idea which frames to send lol... So if anyone has this added or wants to help, I'll thank+rep.

    Here's my bronze, as an example:
    SmithingInterface.java
    Code:
    	private void makeBronzeInterface(Client c) 
    	{
    		String fiveb = GetForBars(2349, 5, c);
    		String threeb = GetForBars(2349, 3, c);
    		String twob = GetForBars(2349, 2, c);
    		String oneb = GetForBars(2349, 1, c);
    		c.getPA().sendFrame126(fiveb+"5 Bars"+fiveb, 1112);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1109);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1110);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1118);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1111);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1095);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1115);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1090);
    		c.getPA().sendFrame126(twob+"2 Bars"+twob, 1113);
    		c.getPA().sendFrame126(twob+"2 Bars"+twob, 1116);
    		c.getPA().sendFrame126(twob+"2 Bars"+twob, 1114);
    		c.getPA().sendFrame126(twob+"2 Bars"+twob, 1089);
    		c.getPA().sendFrame126(twob+"2 Bars"+twob, 8428);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1124);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1125);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1126);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1127);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1128);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1129);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1130);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1131);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 13357);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 11459);
    		c.getPA().sendFrame126(GetForlvl(18, c)+"Plate Body"+GetForlvl(18, c), 1101);
    		c.getPA().sendFrame126(GetForlvl(16, c)+"Plate Legs"+GetForlvl(16, c), 1099);
    		c.getPA().sendFrame126(GetForlvl(16, c)+"Plate Skirt"+GetForlvl(16, c), 1100);
    		c.getPA().sendFrame126(GetForlvl(14, c)+"2 Hand Sword"+GetForlvl(14, c), 1088);
    		c.getPA().sendFrame126(GetForlvl(12, c)+"Kite Shield"+GetForlvl(12, c), 1105);
    		c.getPA().sendFrame126(GetForlvl(11, c)+"Chain Body"+GetForlvl(11, c), 1098);
    		c.getPA().sendFrame126(GetForlvl(10, c)+"Battle Axe"+GetForlvl(10, c), 1092);
    		c.getPA().sendFrame126(GetForlvl(9, c)+"Warhammer"+GetForlvl(9, c), 1083);
    		c.getPA().sendFrame126(GetForlvl(8, c)+"Square Shield"+GetForlvl(8, c), 1104);
    		c.getPA().sendFrame126(GetForlvl(7, c)+"Full Helm"+GetForlvl(7, c), 1103);
    		c.getPA().sendFrame126(GetForlvl(7, c)+"Throwing Knives"+GetForlvl(7, c), 1106);
    		c.getPA().sendFrame126(GetForlvl(6, c)+"Long Sword"+GetForlvl(6, c), 1086);
    		c.getPA().sendFrame126(GetForlvl(5, c)+"Scimitar"+GetForlvl(5, c), 1087);
    		c.getPA().sendFrame126(GetForlvl(5, c)+"Arrowtips"+GetForlvl(5, c), 1108);
    		c.getPA().sendFrame126(GetForlvl(4, c)+"Sword"+GetForlvl(4, c), 1085);
    		c.getPA().sendFrame126(GetForlvl(4, c)+"Bolts"+GetForlvl(4, c), 1107);
    		c.getPA().sendFrame126(GetForlvl(4, c)+"Nails"+GetForlvl(4, c), 13358);
    		c.getPA().sendFrame126(GetForlvl(3, c)+"Medium Helm"+GetForlvl(3, c), 1102);
    		c.getPA().sendFrame126(GetForlvl(2, c)+"Mace"+GetForlvl(2, c), 1093);
    		c.getPA().sendFrame126(GetForlvl(1, c)+"Dagger"+GetForlvl(1, c), 1094);
    		c.getPA().sendFrame126(GetForlvl(1, c)+"Axe"+GetForlvl(1, c), 1091);
    		c.getPA().sendFrame34(1205,0,1119,1);
    		 c.getPA().sendFrame34(1351,0,1120,1);
    		 c.getPA().sendFrame34(1103,0,1121,1);
    		 c.getPA().sendFrame34(1139,0,1122,1);
    		 c.getPA().sendFrame34(819,0,1123,10);
    		 c.getPA().sendFrame34(1277,1,1119,1);
    		 c.getPA().sendFrame34(1422,1,1120,1);
    		 c.getPA().sendFrame34(1075,1,1121,1);
    		 c.getPA().sendFrame34(1155,1,1122,1);
    		 c.getPA().sendFrame34(39,1,1123,15);
    		 c.getPA().sendFrame34(1321,2,1119,1);
    		 c.getPA().sendFrame34(1337,2,1120,1);
    		 c.getPA().sendFrame34(1087,2,1121,1);
    		 c.getPA().sendFrame34(1173,2,1122,1);
    		 c.getPA().sendFrame34(864,2,1123,5);
    		 c.getPA().sendFrame34(1291,3,1119,1);
    		 c.getPA().sendFrame34(1375,3,1120,1);
    		 c.getPA().sendFrame34(1117,3,1121,1);
    		 c.getPA().sendFrame34(1189,3,1122,1);
    		 c.getPA().sendFrame34(1307,4,1119,1);
    		 c.getPA().sendFrame34(4819,4,1122,15);
    		 c.getPA().sendFrame34(-1,3,1123, 1);
    		 c.getPA().sendFrame126("",1135);
    		 c.getPA().sendFrame126("",1134);
    		 c.getPA().sendFrame126("",11461);
    		 c.getPA().sendFrame126("",11459);
    		 c.getPA().sendFrame126("",1132);
    		 c.getPA().sendFrame126("",1096);
    		 c.getPA().showInterface(994);		
    	}
    Quote Originally Posted by Galkon View Post
    The rules clearly state, if you can't help, don't reply.


    Quote Originally Posted by Mod Josh - Question: How do you ask girls out?
    I can't ask them out, I am banned from the kitchen
    Quote Originally Posted by Penor View Post
    How will i know if its PI based?? Omfg this is sooo confusing!!
    Reply With Quote  
     

  2. #2  
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    Quote Originally Posted by Beanerrr View Post
    Base: PI
    Problem:

    I want to add the Silver smithing interface, but I have no idea which frames to send lol... So if anyone has this added or wants to help, I'll thank+rep.

    Here's my bronze, as an example:
    SmithingInterface.java
    Code:
    	private void makeBronzeInterface(Client c) 
    	{
    		String fiveb = GetForBars(2349, 5, c);
    		String threeb = GetForBars(2349, 3, c);
    		String twob = GetForBars(2349, 2, c);
    		String oneb = GetForBars(2349, 1, c);
    		c.getPA().sendFrame126(fiveb+"5 Bars"+fiveb, 1112);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1109);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1110);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1118);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1111);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1095);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1115);
    		c.getPA().sendFrame126(threeb+"3 Bars"+threeb, 1090);
    		c.getPA().sendFrame126(twob+"2 Bars"+twob, 1113);
    		c.getPA().sendFrame126(twob+"2 Bars"+twob, 1116);
    		c.getPA().sendFrame126(twob+"2 Bars"+twob, 1114);
    		c.getPA().sendFrame126(twob+"2 Bars"+twob, 1089);
    		c.getPA().sendFrame126(twob+"2 Bars"+twob, 8428);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1124);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1125);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1126);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1127);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1128);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1129);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1130);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 1131);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 13357);
    		c.getPA().sendFrame126(oneb+"1 Bar"+oneb, 11459);
    		c.getPA().sendFrame126(GetForlvl(18, c)+"Plate Body"+GetForlvl(18, c), 1101);
    		c.getPA().sendFrame126(GetForlvl(16, c)+"Plate Legs"+GetForlvl(16, c), 1099);
    		c.getPA().sendFrame126(GetForlvl(16, c)+"Plate Skirt"+GetForlvl(16, c), 1100);
    		c.getPA().sendFrame126(GetForlvl(14, c)+"2 Hand Sword"+GetForlvl(14, c), 1088);
    		c.getPA().sendFrame126(GetForlvl(12, c)+"Kite Shield"+GetForlvl(12, c), 1105);
    		c.getPA().sendFrame126(GetForlvl(11, c)+"Chain Body"+GetForlvl(11, c), 1098);
    		c.getPA().sendFrame126(GetForlvl(10, c)+"Battle Axe"+GetForlvl(10, c), 1092);
    		c.getPA().sendFrame126(GetForlvl(9, c)+"Warhammer"+GetForlvl(9, c), 1083);
    		c.getPA().sendFrame126(GetForlvl(8, c)+"Square Shield"+GetForlvl(8, c), 1104);
    		c.getPA().sendFrame126(GetForlvl(7, c)+"Full Helm"+GetForlvl(7, c), 1103);
    		c.getPA().sendFrame126(GetForlvl(7, c)+"Throwing Knives"+GetForlvl(7, c), 1106);
    		c.getPA().sendFrame126(GetForlvl(6, c)+"Long Sword"+GetForlvl(6, c), 1086);
    		c.getPA().sendFrame126(GetForlvl(5, c)+"Scimitar"+GetForlvl(5, c), 1087);
    		c.getPA().sendFrame126(GetForlvl(5, c)+"Arrowtips"+GetForlvl(5, c), 1108);
    		c.getPA().sendFrame126(GetForlvl(4, c)+"Sword"+GetForlvl(4, c), 1085);
    		c.getPA().sendFrame126(GetForlvl(4, c)+"Bolts"+GetForlvl(4, c), 1107);
    		c.getPA().sendFrame126(GetForlvl(4, c)+"Nails"+GetForlvl(4, c), 13358);
    		c.getPA().sendFrame126(GetForlvl(3, c)+"Medium Helm"+GetForlvl(3, c), 1102);
    		c.getPA().sendFrame126(GetForlvl(2, c)+"Mace"+GetForlvl(2, c), 1093);
    		c.getPA().sendFrame126(GetForlvl(1, c)+"Dagger"+GetForlvl(1, c), 1094);
    		c.getPA().sendFrame126(GetForlvl(1, c)+"Axe"+GetForlvl(1, c), 1091);
    		c.getPA().sendFrame34(1205,0,1119,1);
    		 c.getPA().sendFrame34(1351,0,1120,1);
    		 c.getPA().sendFrame34(1103,0,1121,1);
    		 c.getPA().sendFrame34(1139,0,1122,1);
    		 c.getPA().sendFrame34(819,0,1123,10);
    		 c.getPA().sendFrame34(1277,1,1119,1);
    		 c.getPA().sendFrame34(1422,1,1120,1);
    		 c.getPA().sendFrame34(1075,1,1121,1);
    		 c.getPA().sendFrame34(1155,1,1122,1);
    		 c.getPA().sendFrame34(39,1,1123,15);
    		 c.getPA().sendFrame34(1321,2,1119,1);
    		 c.getPA().sendFrame34(1337,2,1120,1);
    		 c.getPA().sendFrame34(1087,2,1121,1);
    		 c.getPA().sendFrame34(1173,2,1122,1);
    		 c.getPA().sendFrame34(864,2,1123,5);
    		 c.getPA().sendFrame34(1291,3,1119,1);
    		 c.getPA().sendFrame34(1375,3,1120,1);
    		 c.getPA().sendFrame34(1117,3,1121,1);
    		 c.getPA().sendFrame34(1189,3,1122,1);
    		 c.getPA().sendFrame34(1307,4,1119,1);
    		 c.getPA().sendFrame34(4819,4,1122,15);
    		 c.getPA().sendFrame34(-1,3,1123, 1);
    		 c.getPA().sendFrame126("",1135);
    		 c.getPA().sendFrame126("",1134);
    		 c.getPA().sendFrame126("",11461);
    		 c.getPA().sendFrame126("",11459);
    		 c.getPA().sendFrame126("",1132);
    		 c.getPA().sendFrame126("",1096);
    		 c.getPA().showInterface(994);		
    	}
    What are you wanting to make from the silver bar?
    Sickles, holy, unholy, etc.?
    Reply With Quote  
     

  3. #3  
    Registered Member Beanerrr's Avatar
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    Quote Originally Posted by RSAfterLife View Post
    What are you wanting to make from the silver bar?
    Sickles, holy, unholy, etc.?
    Holy, Unholy and Tiaras. That'd be it
    Quote Originally Posted by Galkon View Post
    The rules clearly state, if you can't help, don't reply.


    Quote Originally Posted by Mod Josh - Question: How do you ask girls out?
    I can't ask them out, I am banned from the kitchen
    Quote Originally Posted by Penor View Post
    How will i know if its PI based?? Omfg this is sooo confusing!!
    Reply With Quote  
     

  4. #4  
    Registered Member Beanerrr's Avatar
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    Bump
    Quote Originally Posted by Galkon View Post
    The rules clearly state, if you can't help, don't reply.


    Quote Originally Posted by Mod Josh - Question: How do you ask girls out?
    I can't ask them out, I am banned from the kitchen
    Quote Originally Posted by Penor View Post
    How will i know if its PI based?? Omfg this is sooo confusing!!
    Reply With Quote  
     

  5. #5  
    Registered Member Beanerrr's Avatar
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    Bump
    Quote Originally Posted by Galkon View Post
    The rules clearly state, if you can't help, don't reply.


    Quote Originally Posted by Mod Josh - Question: How do you ask girls out?
    I can't ask them out, I am banned from the kitchen
    Quote Originally Posted by Penor View Post
    How will i know if its PI based?? Omfg this is sooo confusing!!
    Reply With Quote  
     

  6. #6  
    Registered Member Beanerrr's Avatar
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    Bumpzzzz
    Quote Originally Posted by Galkon View Post
    The rules clearly state, if you can't help, don't reply.


    Quote Originally Posted by Mod Josh - Question: How do you ask girls out?
    I can't ask them out, I am banned from the kitchen
    Quote Originally Posted by Penor View Post
    How will i know if its PI based?? Omfg this is sooo confusing!!
    Reply With Quote  
     


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