Yoursource/src\server\world/ObjectManager.java
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Yoursource/src\server\world/ObjectManager.java
What's the name of the stall? And go inside it and do ::mypos, if you do not have this command, add it:
Code:if (playerCommand.equalsIgnoreCase("mypos")) { c.sendMessage("X: "+c.absX+" Y: "+c.absY+" H: "+c.heightLevel); }
Search for
5430
OR
5431
In your object class, these are the codes of market stalls.
Yea, search for 5430 and 5431 and remove the cordinates, for example if u find:
c.getPA().checkObjectSpawn(ANY CORD, ANY CORD, 5431, -1, 0);
Remove them
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