Thread: Stupid Error :(

Results 1 to 9 of 9
  1. #1 Stupid Error :( 
    Registered Member
    Join Date
    Mar 2011
    Posts
    8
    Thanks given
    0
    Thanks received
    0
    Rep Power
    0
    Code:
    case 9157:
    			if(c.dialogueAction == 1) {
    					int r = 4;
    					//int r = Misc.random(3);
    					switch(r) {
    						case 0:
    							c.getPA().movePlayer(3534, 9677, 0);
    							break;
    						
    						case 1:
    							c.getPA().movePlayer(3534, 9712, 0);
    							break;
    						
    						case 2:
    							c.getPA().movePlayer(3568, 9712, 0);
    							break;
    						
    						case 3:
    							c.getPA().movePlayer(3568, 9677, 0);
    							break;
    						case 4:
    							c.getPA().movePlayer(3551, 9694, 0);
    							break;
    					}
    				} else if (c.dialogueAction == 2) {
    					c.getPA().movePlayer(2507, 4717, 0);		
    				} else if (c.dialogueAction == 5) {
    					c.getSlayer().giveTask();
    				} else if (c.dialogueAction == 6) {
    					c.getSlayer().giveTask2();
    				} else if (c.dialogueAction == 7) {
    					c.getPA().startTeleport(3088,3933,0,"modern");
    					c.sendMessage("NOTE: You are now in the wilderness...");
    				} else if (c.dialogueAction == 50) {
    					c.getPA().startTeleport(2661,3307,0,"modern");
    					c.sendMessage("This is PVP");
    				} else if (c.dialogueAction == 8) {
    					c.getPA().resetBarrows();
    					c.sendMessage("Your barrows have been reset.");
    				}
     else if (c.dialogueAction == 27) {
    					c.getPA().movePlayer(3086, 3493, 0);
    					c.monkeyk0ed = 0;
    					c.Jail = false;
    		c.forcedText = "I swear to god that i will never break the rules anymore!";
    			c.forcedChatUpdateRequired = true;
    		c.updateRequired = true;
    				}
    				c.dialogueAction = 0;
    				c.getPA().removeAllWindows();
    				break;
            if(c.teleAction == 45) { 
    		boolean HasInvItems = false;
    		boolean HasEqItems = false;
    			for (int i=0; i<28; i++) {
    				if(c.playerEquipment[i] > 0) { HasInvItems = true;} 
    				} 
    				for (int i=0; i<14; i++) {
    				if(c.playerEquipment[i] > 0) { HasEqItems = true;} 
    				}
    				if (HasEqItems || HasInvItems) {
    				c.sendMessage("Please bank your inventory and equipment before entering the PK zone.");
    				} else {
    				c.getPA().spellTeleport(3098, 3498, 964); 
    				c.sendMessage("You teleport to XXXXX!"); 
    				break;
    Code:
    src\server\model\players\packets\ClickingButtons.java:993: orphaned case
                            case 9158:
                            ^
    src\server\model\players\packets\ClickingButtons.java:2079: reached end of file
    while parsing
    }
     ^
    2 errors
    Press any key to continue . . .

    This case triggers the error, it's because of my if(c.teleAction == 45) { but i'm not sure what's wrong?
    Reply With Quote  
     

  2. #2  
    Номер 1


    Leanbow's Avatar
    Join Date
    Feb 2008
    Posts
    5,895
    Thanks given
    1,564
    Thanks received
    2,624
    Rep Power
    5000
    Code:
    case 9157:
    			if(c.dialogueAction == 1) {
    					int r = 4;
    					//int r = Misc.random(3);
    					switch(r) {
    						case 0:
    							c.getPA().movePlayer(3534, 9677, 0);
    							break;
    						
    						case 1:
    							c.getPA().movePlayer(3534, 9712, 0);
    							break;
    						
    						case 2:
    							c.getPA().movePlayer(3568, 9712, 0);
    							break;
    						
    						case 3:
    							c.getPA().movePlayer(3568, 9677, 0);
    							break;
    						case 4:
    							c.getPA().movePlayer(3551, 9694, 0);
    							break;
    					}
    				} else if (c.dialogueAction == 2) {
    					c.getPA().movePlayer(2507, 4717, 0);		
    				} else if (c.dialogueAction == 5) {
    					c.getSlayer().giveTask();
    				} else if (c.dialogueAction == 6) {
    					c.getSlayer().giveTask2();
    				} else if (c.dialogueAction == 7) {
    					c.getPA().startTeleport(3088,3933,0,"modern");
    					c.sendMessage("NOTE: You are now in the wilderness...");
    				} else if (c.dialogueAction == 50) {
    					c.getPA().startTeleport(2661,3307,0,"modern");
    					c.sendMessage("This is PVP");
    				} else if (c.dialogueAction == 8) {
    					c.getPA().resetBarrows();
    					c.sendMessage("Your barrows have been reset.");
    				}
     else if (c.dialogueAction == 27) {
    					c.getPA().movePlayer(3086, 3493, 0);
    					c.monkeyk0ed = 0;
    					c.Jail = false;
    		c.forcedText = "I swear to god that i will never break the rules anymore!";
    			c.forcedChatUpdateRequired = true;
    		c.updateRequired = true;
    				}
    				c.dialogueAction = 0;
    				c.getPA().removeAllWindows();
    				break;
            if(c.teleAction == 45) { 
    		boolean HasInvItems = false;
    		boolean HasEqItems = false;
    			for (int i=0; i<28; i++) {
    				if(c.playerEquipment[i] > 0) { HasInvItems = true;} 
    				} 
    				for (int i=0; i<14; i++) {
    				if(c.playerEquipment[i] > 0) { HasEqItems = true;} 
    				}
    				if (HasEqItems || HasInvItems) {
    				c.sendMessage("Please bank your inventory and equipment before entering the PK zone.");
    				} else {
    				c.getPA().spellTeleport(3098, 3498, 964); 
    				c.sendMessage("You teleport to XXXXX!"); 
    }
    				break;
    Reply With Quote  
     

  3. #3  
    Registered Member
    Join Date
    Mar 2011
    Posts
    8
    Thanks given
    0
    Thanks received
    0
    Rep Power
    0
    What macho?
    Reply With Quote  
     

  4. #4  
    Номер 1


    Leanbow's Avatar
    Join Date
    Feb 2008
    Posts
    5,895
    Thanks given
    1,564
    Thanks received
    2,624
    Rep Power
    5000
    posted fix
    Reply With Quote  
     

  5. #5  
    Registered Member
    Join Date
    Mar 2011
    Posts
    8
    Thanks given
    0
    Thanks received
    0
    Rep Power
    0
    Didn't fix.
    Reply With Quote  
     

  6. #6  
    Номер 1


    Leanbow's Avatar
    Join Date
    Feb 2008
    Posts
    5,895
    Thanks given
    1,564
    Thanks received
    2,624
    Rep Power
    5000
    Code:
    		case 9157:
    			if(c.dialogueAction == 1) {
    				int r = 4;
    				//int r = Misc.random(3);
    				switch(r) {
    					case 0:
    						c.getPA().movePlayer(3534, 9677, 0);
    						break;				
    					case 1:
    						c.getPA().movePlayer(3534, 9712, 0);
    						break;
    					case 2:
    						c.getPA().movePlayer(3568, 9712, 0);
    						break;
    					case 3:
    						c.getPA().movePlayer(3568, 9677, 0);
    						break;
    					case 4:
    						c.getPA().movePlayer(3551, 9694, 0);
    						break;
    				}
    			} else if (c.dialogueAction == 2) {
    				c.getPA().movePlayer(2507, 4717, 0);		
    			} else if (c.dialogueAction == 5) {
    				c.getSlayer().giveTask();
    			} else if (c.dialogueAction == 6) {
    				c.getSlayer().giveTask2();
    			} else if (c.dialogueAction == 7) {
    				c.getPA().startTeleport(3088,3933,0,"modern");
    				c.sendMessage("NOTE: You are now in the wilderness...");
    			} else if (c.dialogueAction == 50) {
    				c.getPA().startTeleport(2661,3307,0,"modern");
    				c.sendMessage("This is PVP");
    			} else if (c.dialogueAction == 8) {
    				c.getPA().resetBarrows();
    				c.sendMessage("Your barrows have been reset.");
    			} else if (c.dialogueAction == 27) {
    				c.getPA().movePlayer(3086, 3493, 0);
    				c.monkeyk0ed = 0;
    				c.Jail = false;
    				c.forcedText = "I swear to god that i will never break the rules anymore!";
    				c.forcedChatUpdateRequired = true;
    				c.updateRequired = true;
    			}
    			c.dialogueAction = 0;
    			c.getPA().removeAllWindows();
    			if(c.teleAction == 45) {
    				boolean HasInvItems = false;
    				boolean HasEqItems = false;
    				for (int i=0; i<28; i++) {
    					if(c.playerEquipment[i] > 0) {
    						HasInvItems = true;
    					} 
    				}
    			} 
    			for (int i=0; i<14; i++) {
    				if(c.playerEquipment[i] > 0) {
    					HasEqItems = true;
    				} 
    			}
    			if (HasEqItems || HasInvItems) {
    				c.sendMessage("Please bank your inventory and equipment before entering the PK zone.");
    			} else {
    				c.getPA().spellTeleport(3098, 3498, 964); 
    				c.sendMessage("You teleport to XXXXX!"); 
    			}
    			break;
    Reply With Quote  
     

  7. #7  
    Registered Member
    Join Date
    Mar 2011
    Posts
    8
    Thanks given
    0
    Thanks received
    0
    Rep Power
    0
    Now it just gives me 3 errors which don't make sense shouldn't the boolean of fixed that? And it's strange that it's only HasEqlitems= true; that error'd and not the HasinvItems = true;


    Code:
    src\server\model\players\packets\ClickingButtons.java:983: cannot find symbol
    symbol  : variable HasEqItems
    location: class server.model.players.packets.ClickingButtons
                                                    HasEqItems = true;
                                                    ^
    src\server\model\players\packets\ClickingButtons.java:986: cannot find symbol
    symbol  : variable HasEqItems
    location: class server.model.players.packets.ClickingButtons
                            if (HasEqItems || HasInvItems) {
                                ^
    src\server\model\players\packets\ClickingButtons.java:986: cannot find symbol
    symbol  : variable HasInvItems
    location: class server.model.players.packets.ClickingButtons
                            if (HasEqItems || HasInvItems) {
                                              ^
    Note: Some input files use unchecked or unsafe operations.
    Note: Recompile with -Xlint:unchecked for details.
    3 errors
    Press any key to continue . . .
    Reply With Quote  
     

  8. #8  
    Registered Member
    Join Date
    Mar 2011
    Posts
    8
    Thanks given
    0
    Thanks received
    0
    Rep Power
    0
    LOL I'll just declare the variable.
    Reply With Quote  
     

  9. #9  
    Registered Member
    Join Date
    Mar 2010
    Posts
    121
    Thanks given
    12
    Thanks received
    9
    Rep Power
    24
    Code:
    src\server\model\players\packets\ClickingButtons.java:2079: reached end of file
    while parsing
    }
    Maybe missing something at the end of the file? =P
    Reply With Quote  
     


Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. Another Stupid Error..
    By minutes in forum Application Development
    Replies: 7
    Last Post: 12-24-2009, 01:33 AM
  2. Stupid Error
    By partyhat101 in forum Help
    Replies: 0
    Last Post: 11-02-2009, 02:02 AM
  3. 1 stupid error
    By elvescape508 in forum Help
    Replies: 2
    Last Post: 10-24-2009, 03:07 AM
  4. Stupid error...
    By Xot Tzox in forum Help
    Replies: 3
    Last Post: 06-28-2009, 09:31 AM
  5. Stupid Error
    By Xenon in forum Help
    Replies: 8
    Last Post: 04-20-2009, 12:18 AM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •