Do you spawn objects in hyperion same as in Project Insanity?
Edit: Nvm stupid question I thought you already have added it in your base just don't know how to use it
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Base: Hyperion
Problem: Object facing..
Errors(Compiling Errors): -
Other Information/Media(Pictures, etc): -
Well, this is from #474 Hyperion, but anyway..
This is for object clicking:
how can I add int for object facing there?Code:private void handleOption1(Player player, Packet packet) { int x = packet.getLEShortA() & 0xFFFF; int id = packet.getShort() & 0xFFFF; int y = packet.getShortA() & 0xFFFF;
REP++
Do you spawn objects in hyperion same as in Project Insanity?
Edit: Nvm stupid question I thought you already have added it in your base just don't know how to use it
In all fairness, I feel as though Hyperion has a lot of pointless code. Project Insanity is way simpler to understand. Unless you are good at Hyperion, I would recommend using a Project Insanity base instead.
any of those posts doesnt help me... I do have PI base too, but I heard somewhere that this would be easier to do with Hyperion, since it loads the cache.
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