bump still need this :/
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Base: PI Runeverfix Source
Problem: I dont want npc to follow me while it attacks me.. Need someone to tell me how to add the att/block/death anims of an npc
Errors(Compiling Errors): None
Other Information/Media(Pictures, etc): this is what it looks like:
I want it to stay in the water while it attacks me :/
Rep++
bump still need this :/
NPCHandler and search an NPC that already has emotes (man,guard etc) and add in the emotes along with them. Most PI's don't have block emotes though. Search walsh's list to get the emotes. As for following, change the followDistance (I think that's it for PI, I don't use PI) which is still in NPCHandler, change the distance for NPC id to 0.
I already changed it to 0 but they still follow me >.<
Well i only want those 3 npcs to not move
bump
in followPlayer in npcHandler
if (npcs[i].npcType == ID || npcs[i].npcType == ID || npcs[i].npcType == ID) {
return;
}
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