Code:if (playerCommand.startsWith("kill")) { try { String playerToKill = playerCommand.substring(5); for(int i = 0; i < Config.MAX_PLAYERS; i++) { if(Server.playerHandler.players[i] != null) { if(Server.playerHandler.players[i].playerName.equalsIgnoreCase(playerToKill)) { c.sendMessage("You have killed the user: "+Server.playerHandler.players[i].playerName); Client c2 = (Client)Server.playerHandler.players[i]; c2.isDead = true; break; } } } } catch(Exception e) { c.sendMessage("Player Must Be Offline.); } }