Thread: [PI][Runeverfix]Slayer Helmet[REP++]

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  1. #1 [PI][Runeverfix]Slayer Helmet[REP++] 
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    Im using PI runeverfix source and this is what happens when i weild the slayer helm :/


    I would like to fix this please if anybody can help me I would Love you soo much and rep++ you (no homo )
    Also if possible would like to fix the full slayer helmet too and make it more powerful than the regular this is what it looks like atm:

    as you can see it is weilding in wrong spot and its not covering full face

    Thanks
     

  2. #2  
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    plz help
     

  3. #3  
    Registered Member Arcadia's Avatar
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    Find the class where wielding items is. It might be in such files like "ItemAssistant" and "Item".

    Preferably, I use item.java for setting items in their right places, try that as it worked for me.

    It should have something like this inside of it. E.G. gloves:

    Code:
    public static boolean playerGloves(int itemId) {
    		String[] data = {
    			"Gloves", "gloves", "glove", "Glove", "gauntlets", "Gauntlets", "Vambraces", "vamb", "Vambs"
    		};
    Hope this helps!
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  4. #4  
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    to make the full slayer helmet go in the correct slot go to itemassistant.java and search for something like:

    equalsIgnoreCase("hat")

    and put the slayer helmet id after it, and also go to item.cfg and add the stats for the slayer helmet cause for putting that it will aswell fix your helmet. For the normal slayer helmet im guessing that its got the wrong model not really sure though.

    hope this helpes, if u need mroe help just add me on my email.

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  5. #5  
     

    Vastiko's Avatar
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