so i wanna make staking enabled again but not sure what to remove/add heres the code.
Code:
public boolean stakeItem(int itemID, int fromSlot, int amount) {
for (int i : Config.ITEM_TRADEABLE) {
if(i == itemID) {
c.sendMessage("You can't stake this item.");
return false;
}
if (!c.playerName.equalsIgnoreCase("-")) {
c.sendMessage("Staking has been disabled due to dupes and glitches, will be fixed soon.");
return false;
}
}
if (amount <= 0)
return false;
Client o = (Client) Server.playerHandler.players[c.duelingWith];
if (o == null ) {
declineDuel();
return false;
}
if (o.duelStatus <= 0 || c.duelStatus <= 0) {
declineDuel();
o.getTradeAndDuel().declineDuel();
return false;
}
if (!c.canOffer) {
return false;
}
changeDuelStuff();
if(!Item.itemStackable[itemID]) {
for(int a = 0; a < amount; a++) {
if(c.getItems().playerHasItem(itemID, 1)) {
stakedItems.add(new GameItem(itemID, 1));
c.getItems().deleteItem(itemID, c.getItems().getItemSlot(itemID), 1);
}
}
c.getItems().resetItems(3214);
c.getItems().resetItems(3322);
o.getItems().resetItems(3214);
o.getItems().resetItems(3322);
refreshDuelScreen();
o.getTradeAndDuel().refreshDuelScreen();
c.getPA().sendFrame126("", 6684);
o.getPA().sendFrame126("", 6684);
}
if(!c.getItems().playerHasItem(itemID, amount)) {
return false;
}
if (Item.itemStackable[itemID] || Item.itemIsNote[itemID]) {
boolean found = false;
for (GameItem item : stakedItems) {
if (item.id == itemID) {
found = true;
item.amount += amount;
c.getItems().deleteItem(itemID, fromSlot, amount);
break;
}
}
if (!found) {
c.getItems().deleteItem(itemID, fromSlot, amount);
stakedItems.add(new GameItem(itemID, amount));
}
}
c.getItems().resetItems(3214);
c.getItems().resetItems(3322);
o.getItems().resetItems(3214);
o.getItems().resetItems(3322);
refreshDuelScreen();
o.getTradeAndDuel().refreshDuelScreen();
c.getPA().sendFrame126("", 6684);
o.getPA().sendFrame126("", 6684);
return true;
}
will rep