Thread: saradomin sword hits 99s and over with spec!

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  1. #1 saradomin sword hits 99s and over with spec! 
    Registered Member kiefer's Avatar
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    my saradomin sword hits 99s+ with spec its really weird cause the stats on it look normal, i think this is just like the ring of charos the item.cfg says the stats are all 0 but in game there all 30,000 heres some pics.



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  2. #2  
    Registered Member GasMask's Avatar
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    Max hit Formula must be messed up
    Ready for a good time?

    (̅_̅_̅_̅(̅_̅_̅_̅_̅_̅_̅_̅_̅̅_̅()ڪے~~~~
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  3. #3  
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    the spec method, check combat assistant, its spec damage is prob raised high. lol idiot man.
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  4. #4  
    Registered Member kiefer's Avatar
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    Quote Originally Posted by ilike to own View Post
    the spec method, check combat assistant, its spec damage is prob raised high. lol idiot man.
    lol thanks nerd
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  5. #5  
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    Quote Originally Posted by kiefer View Post
    lol thanks nerd
    Define nerd, nerd.
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  6. #6  
    Registered Member kiefer's Avatar
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    can anyone help with out being a dickhead if it is something in the combat assistant can you tell me what code i need to search to fix this will rep and thank.
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  7. #7  
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    search case 11730:

    and post the code here.
    Quote Originally Posted by blakeman8192 View Post
    Quitting is the only true failure.
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  8. #8  
    Registered Member kiefer's Avatar
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    can do!

    case 11730:
    c.gfx100(1224);
    c.startAnimation(811);
    c.hitDelay = getHitDelay(c.getItems().getItemName(c.playerEquip ment[c.playerWeapon]).toLowerCase());
    c.doubleHit = true;
    c.ssSpec = true;
    c.specAccuracy = 2.30;
    c.specDamage = 3.20;
    break;
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  9. #9  
    Registered Member kiefer's Avatar
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    fixed it thanks man
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  10. #10  
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    HOLY SHIT? 3.20 SPEC DAMAGE?
    Code:
    			case 11730:
    			c.gfx100(1224);
    			c.startAnimation(811);
    			c.hitDelay = getHitDelay(c.getItems().getItemName(c.playerEquipment[c.playerWeapon]).toLowerCase());
    			c.doubleHit = true;
    			c.ssSpec = true;
    			c.specAccuracy = 1.30;
    			c.specDamage = 1.10
    			break;
    EDIT: Not flaming, just like holy shit o.O


    Spoiler for Respect for the Truest:

    #TWTMP GANG 4 LYFE
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