You could edit your player-updating methods to add players which do not exist. The same could be done for making them walk and talk.
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Hmm, I was wondering if you could create a fake player (which behave like a npc, not a fake connection to server or something like that)?
Do I have to make a model for it, or could someway use the player models that the client uses to render players?:jelly:
Maybe bit confusing question.....
If I get some usefull answers I will give you $2-5.
You could edit your player-updating methods to add players which do not exist. The same could be done for making them walk and talk.
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