wat base are you using?
|
Okay my funpk area is like wildy level 746 but i covered it by making it send a text "Fun PK" instead of it saying level 746. But that's too high wildy, I don't like that. Can someone please tell me what to do so it isn't such a high level?
wat base are you using?
go to client.java and seach for if(inWild)
and under that put like
if(infunpk){
wildlevel = 69;
}
make sure you make a boolean for your fun pk though
Nop got an error saying wildlevel is not a real int thiny
Idk what it is :/ [Delta Based /Non-Renamed]
if(whatEver())
{
wildyLevel = 126;
}
Aight where do i add that code? Anywhere where all the if('s are?
Does it really make a difference? That's what happens in most Delta sources. Funpk has a really weird wilderness level, no matter where you place the funpk zone. They still won't lose items, and you made it say FunPk. I don't see what the problem is.
The problem is that a level 3 can kill a level 126 vise-versa.
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