Thread: [PI] Anim Problem

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  1. #1 [PI] Anim Problem 
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    i got 602 anims in my [PI] Client, but when I tried to give right atack style to my rapier, i saw that when i attack, i use the right anim but can't see the rapier, that sucks. Any idea on fixing it?
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  2. #2  
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    Am I the only one who doesn't know what a rapier is?
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  3. #3  
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    dude don't post useless...
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    Quote Originally Posted by Casterz View Post
    i got 602 anims in my [PI] Client, but when I tried to give right atack style to my rapier, i saw that when i attack, i use the right anim but can't see the rapier, that sucks. Any idea on fixing it?
    I'll give you some of my methods as I've got the correct rapier animations.

    #1. Check The Model

    Replace your Chaotic Rapier ints with mine -
    Code:
    			case 15037:
    			itemDef.itemActions = new String[5];
    			itemDef.itemActions[1] = "Wear";
    			itemDef.modelID = 35084; //drop model
    			itemDef.anInt165 = 35085; //male wield model
    			itemDef.anInt200 = 35085; //femArmModel
    			itemDef.modelZoom = 1425;
    			itemDef.aByte154 = -14;
    			itemDef.modelRotationY = 498;
    			itemDef.modelRotationX = 1300;
    			itemDef.modelOffset1 = 9;
    			itemDef.modelOffset2 = 13;
    			itemDef.aByte154 = -14;
    			itemDef.name = "Chaotic Rapier";
    			itemDef.description = "A reward from Dungeoneering".getBytes();
    			break;
    #2. Animation IDs

    Go into your CombatAssistant.java class, and search for "Rapier". Change it to this
    Code:
    		}*/
    		if(weaponName.contains("rapier")) {
    			switch(c.fightMode) {
    				case 0:
    				return 390;	
    				case 1:
    				return 386;		
    				case 2:
    				return 386;	
    				case 3:
    				return 386;
    			}	
    		}
    If you can't find rapier, just search for
    Code:
    (weaponName.contains("scimitar")
    and put it under the bracket. Hope I helped. Post any errors, and I'll try to fix them.
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  5. #5  
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    it still becomes invisible.... about the way i add? i loaded it with 621 cache of items..no models and ints...
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  6. #6  
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    Add the INTS I gave to your itemdef_2.java file.
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  7. #7  
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    dude..one thing its not at all client-sided, its server sided and i already have it ingame, problem is when i do atk or block emote, weapon becomes invisible....
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  8. #8  
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    Quote Originally Posted by Casterz View Post
    dude..one thing its not at all client-sided, its server sided and i already have it ingame, problem is when i do atk or block emote, weapon becomes invisible....
    Yes, this is because it's not added client-sided. Find the model, put it in models, and place the int in item_def2.java. Mine works perfectly, and I have it as a model + int. I'm also using a 602+ Cache on a 317. No problems for me.. - Cole
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  9. #9  
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    OMG its not added client side? dude it got 621 cache for items to load which is client side...
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