Look for
CombatAssistant.java
UnderCode:public boolean checkSpecAmount(int weapon) {add your d claw id like so:Code:case 11694:
Then compile.Code:case 4151: case 11694: case 14484: //dragon claws
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how do i make it so claws will use up spec when used?
Look for
CombatAssistant.java
UnderCode:public boolean checkSpecAmount(int weapon) {add your d claw id like so:Code:case 11694:
Then compile.Code:case 4151: case 11694: case 14484: //dragon claws
would you have the correct d claw bonuses aswell?
Code:item = 14484 Dragon_claws Swap_this_note_at_any_bank_for_the_equivalent_item. 120000 120000 120000 70 74 -4 0 0 10 19 5 0 0 56 0
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