Thread: [PI]Chaning fight modes changes animation?[PI]

Results 1 to 2 of 2
  1. #1 [PI]Chaning fight modes changes animation?[PI] 
    Registered Member Harambe_'s Avatar
    Join Date
    Jul 2007
    Posts
    504
    Thanks given
    15
    Thanks received
    22
    Rep Power
    13
    I want my animations to change when i change fightmodes how can i do this?
    Code:
    if(weaponName.contains("2h sword") || weaponName.contains("godsword") || weaponName.contains("saradomin sword")) {
    			return 10(not real); //the attack animation
    		}
    Reply With Quote  
     

  2. #2  
    Registered Member Harambe_'s Avatar
    Join Date
    Jul 2007
    Posts
    504
    Thanks given
    15
    Thanks received
    22
    Rep Power
    13
    Bump..
    Reply With Quote  
     


Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. [622] Deob (all modes working)
    By 03data in forum Downloads
    Replies: 19
    Last Post: 10-15-2010, 07:58 PM
  2. Replies: 28
    Last Post: 09-28-2010, 02:39 PM
  3. some modes clash
    By sexyrussian in forum Help
    Replies: 11
    Last Post: 05-02-2010, 08:18 AM
  4. Adding more chat modes
    By User Name in forum Help
    Replies: 0
    Last Post: 04-14-2010, 12:55 AM
  5. Server Testing Modes
    By AADude in forum Tutorials
    Replies: 12
    Last Post: 07-25-2008, 01:53 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •