bump? lol
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Can someone help me to make working doors, i know sanity allready made some in the source. Let me take the big door in lumbridge as an example. You can open it but not close it.
I have tried to add the door in draynor to doors.cfg but that gives me an error when i run the server (i can compile it without problems)
i tried actionhandler where i found this piece of code for the door in lumbridge
And no i ask myself. What the fuck is c.ObjectY == 9698) i was told its the Y coordinations. But its not. When i type ::mypos just beside the door the Y position says 3219.Code:case 1519: if (c.objectY == 9698) { if (c.absY >= c.objectY) c.getPA().walkTo(0,-1); else c.getPA().walkTo(0,1); break; }
Can anyone tell me how i can make doors work succefully?
bump? lol
Bump again. Hello?
wtf???? bump
Who said you were aloud to bump that much?
This thread might be dead but it's subject is still relevant. I'm in need of this also, anyone care to help?
Thanks.
no* Java Programmer
* C# Programmer
* PHP/MySQL Programmer
* Certified Cisco Network Expert
you need to add the door ID to the first click switch statment along side all the other doors.
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