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client.java:598: <identifier> expected
c.demisePray();
^
..
No thanks...
Nevermind lmfao. ill figure it out.
I wont. But i know kids that can figure it out without needing to team view me.
Maybe if you told us the base & what tutorial you did?
Post the whole block of code in client.java line 598
i didnt notice "Dicklick" till now lolololol!! that might have something to do with it.}
c.demisePray();
public int dicklick = 0;
private boolean AttackPvP() {
client AttackingOn2 = (client) server.playerHandler.players[AttackingOn];
int EnemyX = PlayerHandler.players[AttackingOn].absX;
int EnemyY = PlayerHandler.players[AttackingOn].absY;
int offsetX = (absY - EnemyY) * -1;
int offsetY = (absX - EnemyX) * -1;
actionlog = 10;
AttackingOn2.actionlog = 10;
if((AttackingOn2.IsAttacking) && (IsAttacking = true))
{
secs = 30;
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