DUDE ABOVE ME ^ give help for free dude...
Yo soz this is really late but here
under
Code:
if(teleportType.equalsIgnoreCase("modern")) {
c.startAnimation(8939);
c.teleTimer = 10;
c.teleGfx = 1576;
c.teleEndAnimation = 8941;
}
add
Code:
if(teleportType.equalsIgnoreCase("####")) {
c.startAnimation(####);
c.teleTimer = #;
c.teleGfx = ####;
c.teleEndAnimation = ####;
}
place the #'s with watever you want. but u need to find the teleport anims and gfx
example
{GLORY}
Gfx = 1684
Emote = 9603
Code:
if(teleportType.equalsIgnoreCase("glory")) {
c.startAnimation(9603);
c.teleGfx = 1684;
c.teleTimer = 5;
c.teleEndAnimation = #;
c.gfx0(####);
}
also this
Code:
c.getPA().startTeleport(x, y, height, c.playerMagicBook == 1 ? "ancient" : "modern");
add the name of teleport after modern or ancient wicheva is last.
if you want the home teleport to be dungeoneering version replace this with your modern
Code:
if(teleportType.equalsIgnoreCase("modern")) {
c.stopMovement();
c.startAnimation(13652);
c.teleTimer = 16;
c.gfx0(2602);
c.teleEndAnimation = 13654;
}
or if you want normal here
Code:
if(teleportType.equalsIgnoreCase("modern")) {
c.startAnimation(8939);
c.teleTimer = 11;
c.gfx0(1576);
c.teleEndAnimation = 8941;
c.teleEndGfx = 1577;
}
try that mite work