Quite a few people get this problem, even on monsters that are originally spawned in the autospawn.cfg. Maybe try looking back over your spawn command, if it's as it should be then idk.
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Yeah i spawned new monsters and when i try to spec them with any weapon i get this error in the server CMD, i can spec other monters which have already been spawned somewhere else. What shall i do? I will rep, thanks.
Code:[11/09/10 10:37]: java.lang.ArrayIndexOutOfBoundsException: 1091 [11/09/10 10:37]: at server.model.players.CombatAssistant.activateSpecial( CombatAssistant.java:1834) [11/09/10 10:37]: at server.model.players.CombatAssistant.attackNpc(Combat Assistant.java:151) [11/09/10 10:37]: at server.model.players.Client.process(Client.java:582) [11/09/10 10:37]: at server.model.players.PlayerHandler.process(PlayerHand ler.java:137) [11/09/10 10:37]: at server.Server.main(Server.java:151)
Quite a few people get this problem, even on monsters that are originally spawned in the autospawn.cfg. Maybe try looking back over your spawn command, if it's as it should be then idk.
Bump.
@Rapidshare
there isnt an autospawn.cfg in project insanity. instead npcs are loaded through spawn-config.cfg.
@Jake1
please post the ids of the monsters you spawned or the entire code that you added. it would help alot
Code:spawn = 2452 2496 10164 0 0 17 70 600 Giant Crab spawn = 1677 3473 9944 0 1 11 35 35 Experiment
Increase your array size , lol
Bump.
Bump.
i got the exact same problem, as well as many others
who knows somebody smart enough to help us all out is the question
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