when some1 kill me and i die..it show me my pvp drop. anyone know how to fix?
here my code
Code:
	public void dropAllItemsPVP() {
		Client o = (Client) Server.playerHandler.players[c.killerId];
		int random = Misc.random(10);
		

if (c.inWild() && Misc.random(200) == 1 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){
Server.itemHandler.createGroundItem(o, randomDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
}
if (c.inWild() && Misc.random(5) == 1 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){
Server.itemHandler.createGroundItem(o, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, randomDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);

}
if (c.inWild() && c.getPA().getWearingAmount() < 4 && c.duelStatus < 1){
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
}
if (c.inWild() && Misc.random(90) == 1 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){
Server.itemHandler.createGroundItem(o, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
}
if (c.inWild() && Misc.random(3) == 1 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){

Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);

}
if (c.inWild() && Misc.random(3) == 3 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){

Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);

}
if (c.inWild() && Misc.random(3) == 2 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){

Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);

}
	
		
if (c.isInFala() && Misc.random(200) == 1 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){
Server.itemHandler.createGroundItem(o, randomDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
}
if (c.isInFala() && Misc.random(5) == 1 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){
Server.itemHandler.createGroundItem(o, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);

}
if (c.isInFala() && c.getPA().getWearingAmount() < 4 && c.duelStatus < 1){
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
}
if (c.isInFala() && Misc.random(90) == 1 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){
Server.itemHandler.createGroundItem(o, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
}
if (c.isInFala() && Misc.random(3) == 1 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){

Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);

}
if (c.isInFala() && Misc.random(3) == 3 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){

Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);

}
if (c.isInFala() && Misc.random(3) == 2 && c.getPA().getWearingAmount() > 4 && c.duelStatus < 1 && o.getPA().getWearingAmount() > 4 && c.duelStatus < 1){

Server.itemHandler.createGroundItem(o, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
Server.itemHandler.createGroundItem(o, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
}	
		
			if (c.isInPVP() && random == 2) {
				Server.itemHandler.createGroundItem(c, PVPItems(), c.getX(), c.getY(), Misc.random(2), c.killerId);
				Server.itemHandler.createGroundItem(c, PVPItems(), c.getX(), c.getY(), Misc.random(3), c.killerId);
				Server.itemHandler.createGroundItem(c, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
			} else if (c.isInPVP() && random > 2 && random < 5) {
				Server.itemHandler.createGroundItem(c, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, GoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, PVPItems(), c.getX(), c.getY(), Misc.random(3), c.killerId);
				Server.itemHandler.createGroundItem(c, PVPItems(), c.getX(), c.getY(), Misc.random(2), c.killerId);
			} else if (c.isInPVP() && random > 5 && random < 15) {
				Server.itemHandler.createGroundItem(c, PVPItems(), c.getX(), c.getY(), Misc.random(3), c.killerId);
				Server.itemHandler.createGroundItem(c, MedDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, PVPItems(), c.getX(), c.getY(), Misc.random(2), c.killerId);;
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), Misc.random(2), c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), Misc.random(2), c.killerId);
			} else if (c.isInPVP() && random > 15 && random < 40) {
				Server.itemHandler.createGroundItem(c, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, LowDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), Misc.random(2), c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), Misc.random(2), c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), Misc.random(2), c.killerId);
			} else if (c.isInPVP() && random > 40 && random < 50) {
				Server.itemHandler.createGroundItem(c, randomDrop(), c.getX(), c.getY(), 1, c.killerId);
				Server.itemHandler.createGroundItem(c, PVPItems(), c.getX(), c.getY(), Misc.random(3), c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), Misc.random(2), c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), Misc.random(2), c.killerId);
				Server.itemHandler.createGroundItem(c, FoodDrop(), c.getX(), c.getY(), Misc.random(2), c.killerId);
			}

	}
		int[] PvpItems = { 14876, 14877, 14878, 14879, 14880, 14881, 14882, 14883, 14884, 14885, 14886, 14888, 14889, 14890, 14891, 14892, 11146, 11147, 11148 };
		int[] PvPDrops = {11335,11732, 11284,10352,10344,10346, 10348, 10350,10330,10332,10334,10336,10338,10340,10342};
		int[] GoodDrops = {2653,2655,2657,2659,2661,2663,2665,2667,2669,2671,2673,2675};
		int[] FoodDrops = {2550,391,385,379,361,139};
		int[] MedDrops = {6737,6735,6733,6731,11128,658511732,4151,4716,4718,4720,4722,4724,4726,4728,4730,4732,4734,4736,4708,4710,4712,4714,4740,4741,4743,4745,4747,4749,4751,5753,4755,4757,4759};
		int[] LowDrops = {3751,10828,4091,4093,4101,4103,4111,4113,4131,1079,1127,1713,385,391,361,139};

		public int randomDrop() {
			return PvPDrops[(int) (Math.random() * PvPDrops.length)];
		}
		public int PVPItems() {
			return PvpItems[(int) (Math.random() * PvpItems.length)];
		}
		public int FoodDrop() {
			return FoodDrops[(int) (Math.random() * FoodDrops.length)];
		}
		public int LowDrop() {
			return LowDrops[(int) (Math.random() * LowDrops.length)];
		}
		public int MedDrop() {
			return MedDrops[(int) (Math.random() * MedDrops.length)];
		}
		public int GoodDrop() {
			return GoodDrops[(int) (Math.random() * GoodDrops.length)];
		}