bump............
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Does anyone have a code to delete them? I'm having you throw a potion at it and the go up in flames but the doors won't delete...here is my code. I put the coords in one to show they don't remove even if i use the coords...
Code:deletethatobject(2372, 3119); deletethatobject(UsedOnY, UsedOnX);
bump............
PI right?
No way, PI is shit. I'm using delta
Lol delta is shit... But has many features, just not stability. If itemUsedOnObject {
deleteObject();
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